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The Oculus Rift Will Cost at Least $300

pedrw
Expert Protege
The Oculus lift will cost at least $300. That's what VP of Product, Nate Mitchell, told PC Gamer. This consumer version of the Oculus Rift will also include a sensor and a Xbox One Controller, and is currently set to release in the first quarter of 2016.

He gave a minimum price, but additional information has not yet been revealed. As such, the pre-orders aren't open yet. Mitchell offered an explanation for that:

"There isn't a big reason to take your money too far ahead of the device. What I think about all day long is user experience, right? So if I'm going to promise you something and you're going to hand me a significant amount of money or whatever it is—we all know it's going to be at least $300—if you're going to hand me $300 today, I am not going to be excited to tell you: ‘OK, in nine, 10, 12, 11 months, whatever it is, you're going to get something in return.’ The longer you wait, the more you're like, ‘This is obnoxious.’"
To clarify what he sees as an ideal user experience, he gave Apple as an example: "They announce it, one week later you can pre-order it, the next week it ships. That is like the ideal user experience."

Did you expect the Oculus Rift to be more than $300 USD, or were you hoping it was going to be a little less pricey? Let us know in the comments below!

- See more at: http://www.gamnesia.com/news/the-oculus ... z18K3.dpuf
22 REPLIES 22

VizionVR
Rising Star
HMD + gamepad
Online: $329-$349 + shipping
Brick and mortar: $349-$399

Touch
Online: $129-$149 + shipping
Brick and mortar: $149-$179
Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.

VizionVR
Rising Star
"Jokergod2000" wrote:
I'm hoping I will be able to buy a discounted version that does not come with the Xbox controller; I already have one. :mrgreen:


Too bad this won't happen. I'd rather pay a bit more and get a steering wheel or flight stick with appropriate game package.
Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.

mabsey
Explorer
Considering they have said a Q1 2016 Release, which is what, 6 months away, to make the comment:

"OK, in nine, 10, 12, 11 months, whatever it is"

Why start with 9 months :S

Let's hope this thing isn't pushed back until Q2 2016, but considering SDK 1.0 has been pushed back until December now, it wouldn't suprise me.

Mabs

RonsonPL
Heroic Explorer
I predicted 199-250$, but before they added a joypad, so 250-300$ seems most likely to me. But now I predict 349$ + who_knows for the Touch. Of course, for us, Europeans, it will be in Euros + 10-20% on top of that, because we cannot be too happy. 😉

"mabsey" wrote:
Considering they have said a Q1 2016 Release, which is what, 6 months away, to make the comment:

"OK, in nine, 10, 12, 11 months, whatever it is"

Why start with 9 months :S

Let's hope this thing isn't pushed back until Q2 2016, but considering SDK 1.0 has been pushed back until December now, it wouldn't suprise me.

Mabs

I think you're right. There will be a delay. From the day they announced Q1, I expect March 30th to May 30th.
Meanhwile it's now over 3 years since Kickstarter was founded. Still no specs, no price, not even a fully operational software environtment (SDK 1.0, all AMD and Nvidia specific VR features utilized etc.). That's just a typical "terribly wrong" case, not "terribly right", if you asked me. There are already people who rush to say "I told you that VR will flop or not pick up at all!". They're idiots, but there are millions of such idiots, and althought their opinion is worthless to me, it's a fact that the hype Oculus had, is being wasted.
My opinion is: December 2015 was perfectly doable. But if you focus too much on your mobile stuff, you end up with PC Rift delayed. And that's not about the hardware, but what they did and didn't do with the SDK, and what and when they did the talks with game devs. If the delay is due to the lack of content, then Oculus should've invested more money into games devs, and/or sooner.
I don't believe it HAD to take over 1,5 year before the CB prototype and CV1. Oculus just don't care about core gaming and PC Rift. They'll do it in a way big publishers do PC game ports "have this half-baked stuff, and shut up, you're not imporant anyway". Oculus has to do something, their PR would suffer badly if they just came out and said "there will be no Rift, we are 100% in social/mobile VR now", so they do... well... something. And because it's only something instead of 100% focus, we'll get CV1 in Q2 2016 instead of Q3-4 2015.
Just to remind you:

It won't have 95Hz, but 90.
It won't have 110°FOV, but 10x and 96-100 for glasses users.
And yet we'll have to wait for it about half a year more.
Nope. Noone is going to persuade me that it's because it couldn't be done sooner. And if Oculus ignored PC VR that much, they can ignore it even more (SDK delay...) and we can even have another delay. For example: April "launch" and June as the first month where the supply is finally sorted and the product available to anyone interested, without the need to wait in the queue.
Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.

ejz6837
Explorer
Rift will be $299. Touch will be $99. Source: My head 😉 FYI DK2 was $462 including tax and shipping to the UK, so over $100 in add-on expenses. Oculus depends upon VR being a success and will not put a premium price on it. I can see Vive being $499. Or even $599. Any more than that and I'd seriously think twice about getting one over a Rift.

And yeah, Abrash had 90° FOV in his slide on Thursday. Could CV1 actually have less FOV than DK2 but nobody wants to admit it? :shock: I wish more people complained about this than SDE and resolution.

CaptnYesterday
Honored Guest
"ejz6837" wrote:
Rift will be $299. Touch will be $99. Source: My head 😉 FYI DK2 was $462 including tax and shipping to the UK, so over $100 in add-on expenses. Oculus depends upon VR being a success and will not put a premium price on it. I can see Vive being $499. Or even $599. Any more than that and I'd seriously think twice about getting one over a Rift.

And yeah, Abrash had 90° FOV in his slide on Thursday. Could CV1 actually have less FOV than DK2 but nobody wants to admit it? :shock: I wish more people complained about this than SDE and resolution.


That's troubling. DK2 is already under the threshold for minimum FOV for many out there. I can't imagine 90°

I get it. Mass consumers care about resolution because they can relate to that spec from their smart phones. But it won't matter how crystal the image is if it is not immersive and surrounding 😞 . And we were just getting used to the idea of 100 degrees. 90 would be pretty devistating and would no longer be insta-buy.

Hope that slide was somehow misleading. Someone please confirm that was wrong.

Anonymous
Not applicable
"ejz6837" wrote:

And yeah, Abrash had 90° FOV in his slide on Thursday. Could CV1 actually have less FOV than DK2 but nobody wants to admit it? :shock: I wish more people complained about this than SDE and resolution.



Yea I saw this too and my eye had pick up... not sure if this is a mockup or using maybe worst case outcomes (90 being if you have glasses and couldn't see far distant). That could end you up into the 90 range same as with DK2. Right now, I think it was just worst case or "current" with Gear VR 96˚ Field of View. I wouldn't worry about it yet.... [dot dot dot], but they might be on some tight rope at this point if the FOV drops again for CV1. I think I could deal with the SDE if it means losing even more FOV. FOV is one of them things not many of us would really trade off just yet at this point. They already lost 10 degrees already for the sake of performance and the lenses. Another 10 would be stupid to lose for no gain at all. Rather have the bulky look or less resolution just to make sure the FOV stays at least 100 degrees.

If it is true~ then there will be some big back lash from everyone. I wouldn't be happy knowing it is actually less than all the other DK units. That be one of the biggest let downs to ever come from their mouths. It also might be a game changer for other HMD to deploy. I know if I had a choice ~ even if its 10 degrees ~ if it doesn't at least hit the 100+ mark ~ I wont be buying that HMD and be looking else where or wait for one that does. No matter what price point they market it at. It just would not be for me. Trust me ~ out of all the HMD - Oculus looks to be one of the best, but if they can't even meet the 100 degree mark ~ then they wont be worth the salt they are made out of. I been one of the most understanding vocal forum member here... so let that be a warning to Oculus if they do read this...

RonsonPL
Heroic Explorer
About the FOV.
Relax, it won't be smaller than DK2. It's certain. DK1 is another thing, where we still have a big, glowing question mark.
From what people said, it is SLIGHTLY bigger, but not above 100° if you are using glasses and are shortsighted.
For people like me, it's a huge let down, since I cannot use contact lenses, but don't go overboard with this. They keep the specs from the public, not because they will go below DK2 with the FOV, but because:
a) it's a thing where they won't be "the best out there".
b) it's not easily advertisable for people who have no idea about it. It will differ from person to person, slightly, so one can have 109°, because he's got 20/20 eye sight, his IPD is small, and he shaved eye lashes to get as close to the screen as possible, while some less fortunate person might end up with 9x°, because of the glasses.

There's no further "step back". No need to panic, unless you have no alternative to using glasses when using the Rift.
Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.

Anonymous
Not applicable
Sorry about that ~ I might have went over board just a bit, but yea ~ There are a few things that I wish we never step backwards on no matter what. Seeing that slide put a bit of fear in me 😛 as the 100 degree mark is one them specs we should always keep going forward on.

zork2001
Heroic Explorer
Was expecting more like $450; I did not expect it to be around $500 since that would be the turning point on whether people try it just for the hell on a product that is still unproven, and Oculus goal is still to get these into the hands as many people as possible. One day when it proven they could start selling these things for 6, 7, 8 hundred just like they do with smart phones and monitors.