cancel
Showing results for 
Search instead for 
Did you mean: 

The Vulkan API

crim3
Expert Protege
Nvidia's answer to Mantle:
https://developer.nvidia.com/vulkan-graphics-api-here

"LKostyra" wrote:
It's not nVidia's answer for Mantle.

Vulkan is derived from Mantle. AMD created Mantle at first, but then it was taken by Khornos Group and renamed as "Vulkan"
12 REPLIES 12

glaze
Honored Guest
Hopefully Oculus adds Vulkan support into the SDK, they are Khronos members after all.

haagch
Explorer
Carmack says
“We have been using NVIDIA hardware and drivers on both Windows and Android for Vulkan development, and the reductions in CPU overhead have been impressive”.

http://vrfocus.com/archives/29661/oculu ... mpressive/

So yay, first step for Linux support seems to be done.

DrOculus
Adventurer
"cybereality" wrote:
....... it's far more likely that Epic or Unity can add this as an extra rendering path in their products before I would even get a textured model loading up in a "from scratch" Vulcan project.

Though the prospect for having the CPU freed up for better AI or physics or whatever in commercial games is cool.


Found this the other day on the tubes...
Vulcan Unreal trickery 🙂
https://www.youtube.com/watch?v=FnKu7MLB7vQ