06-13-2020 04:50 PM
06-15-2020 04:13 AM
LOL, odd I though this thread was about : "There is no such thing as a comfortable headset".
inovator said:
dburne said:
Lol, how can one compare the comfort today to what the comfort might be in the future? Future is not here, this is the here and now we be a living in.
inovator said:
That's the point guys its which headset is the most comfortable. But not really comfortable in comparison to future gen. I can play a game for several hours when I move around to play a game but can really feel the weight when sitting still trying to watch a movie which is hard for me. I have the cv1, the rift s and the quest. Sorry but they dont have true comfort.
Sorry but my Rift S has, for me, true comfort today.
I don't worry about tomorrow.
This thread is about the future. Someday you will laugh at thinking that the rift s has true comfort in comparison to goggle size headsets. I can guarantee you won't say no I'd rather have the heavier ones.
06-15-2020 04:34 AM
dburne said:
LOL, odd I though this thread was about : "There is no such thing as a comfortable headset".
inovator said:
dburne said:
Lol, how can one compare the comfort today to what the comfort might be in the future? Future is not here, this is the here and now we be a living in.
inovator said:
That's the point guys its which headset is the most comfortable. But not really comfortable in comparison to future gen. I can play a game for several hours when I move around to play a game but can really feel the weight when sitting still trying to watch a movie which is hard for me. I have the cv1, the rift s and the quest. Sorry but they dont have true comfort.
Sorry but my Rift S has, for me, true comfort today.
I don't worry about tomorrow.
This thread is about the future. Someday you will laugh at thinking that the rift s has true comfort in comparison to goggle size headsets. I can guarantee you won't say no I'd rather have the heavier ones.
Which is why I stated " Sorry but my Rift S has, for me, true comfort today".
06-15-2020 05:19 AM
inovator said:
It's a fact that all vr headsets are uncomfortable when compared to a next gen headset that would be a third the size. Headsets of this gen are not comfortable. They are tolerable. If you were to put on a headset that was a third the size I believe you would agree.
06-15-2020 06:49 AM
Mradr said:
inovator said:
It's a fact that all vr headsets are uncomfortable when compared to a next gen headset that would be a third the size. Headsets of this gen are not comfortable. They are tolerable. If you were to put on a headset that was a third the size I believe you would agree.
False argument - in that - headsets like Quest will only increase in weight if they are going to push for more storage of power or increase in performance over time. The only way out of it is if they artificiality limit themselves. Even though there is a road map to to keep getting chips smaller and smaller - its also getting harder and harder to do so for the mobile sector to pull extra IPC out of it. The public is also demanding more performance as well from these devices to be at least on level or close to what a PC can do. While the CPU can maybe relax in this field - the GPU can not and that means more power usage, heat generated, better cooling, and more AI.
As other pointed out as well - comfortable is a relative term. In that - some will find current headsets already "good enough" while others could still be improve on. Any extra weight less could just be seen as a "nice to have" instead.
On the flip side, headsets will get a bit smaller because of a few key technology such as for smaller lenses using flat lenses and curve screens so the HMD doesn't get larger on the sides. As for current technology - a VR headset can only do so much in terms of adding features to improve the visual aspect. HD3 + Curve Screens + Flat Lenses + Eye tracking is more than likely going to be the max we can do in a headset for even always connected devices. Over all I say weight wise we will hit a hard limit of maybe half that of the CV1? Any lighter or smaller then we will have to go to a new display technology.
06-15-2020 08:32 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-15-2020 08:39 AM
RuneSR2 said:
Man, so many (long) posts and so little time to read them all 😉
Just wanted to say that I think my CV1 is comfy - much more than the Index. Index isn't really comfy, but I forget I'm wearing it when I start a game. I forget CV1 faster though B)
That's a good point. And if the CV comfort is good enough you dont think of it in a good game when you move around. But when I'm still watching a movie game over.
06-15-2020 08:40 AM
06-15-2020 08:58 AM
OmegaM4N said:
Vive (the torture device right out of A Clockwork Orange)
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-15-2020 10:15 AM
inovator said:
Reviewers always talk about the most comfortable headset. But in reality there is no such thing. There are headsets that are more comfortable that will make them tolerable for longer periods of time. It would take a headset about a third the size of todays headsets to truly achieve comfort. Hopefully within the next 5 years.
06-15-2020 10:35 AM
inovator said:
It's a fact that all vr headsets are uncomfortable when compared to a next gen headset that would be a third the size. Headsets of this gen are not comfortable. They are tolerable. If you were to put on a headset that was a third the size I believe you would agree.