05-18-2020 02:46 PM
05-18-2020 03:13 PM
05-18-2020 03:54 PM
05-19-2020 01:56 AM
snowdog said:
Even at 40fps it's still a game changer. That's billions of polys sitting in that demo. Being able to have 'only' a few million polys at 90fps will be awesome enough. B)
05-19-2020 02:15 AM
05-19-2020 02:19 AM
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
05-19-2020 02:28 AM
DaftnDirect said:
I like the idea of not having to do user defined LOD for the models, that should save a lot of time.
It's one of the things I've been thinking I have to consider now during project creation but looks like I can just go ahead and do a single model with as much detail as I like and the engine will sort it out.
Just need to start the long haul of learning to use it, it's been sitting on my PC for 5 years now (well version 4 has been) but 3ds max has been enough for me to get to grips with, probably easier for you youngsters.
05-19-2020 02:43 AM
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
05-19-2020 03:39 AM
DaftnDirect said:Do they not include ways to create projects with set maximum LODs regardless of the initial size and complexity of the models? so the final game size and detail can be tailored to the target device?
05-19-2020 04:02 AM
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)