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VR Motion Sickness: the new Industry

Zenbane
MVP
MVP
While some 75% of the free-world are trying to start petitions to combat delays in Rift shipping dates, the market is shifting towards making VR-dedicated living a thing we can do without feeling the urge to poop or puke.

VR Pills (Ginger in EvilCorp's clothing) http://virmo.nyc/

Military style electro-frying:
https://www.technologyreview.com/s/601204/zapping-your-skull-could-alleviate-virtual-reality-motion-...

^^^ The most likely candidate for inducing the real Zombie Apocalypse

But in real news, NVidia to the rescue via identifying the Latency root cause:
http://www.techradar.com/us/news/wearables/nvidia-vr-display-prototype-might-make-motion-sickness-a-...

Can't wait until I can play through Albino Lullaby in one-sitting!
5 REPLIES 5

Gigantoad
Adventurer
The root cause IMO isn't latency at this point. It's moving around in games in a way that throws off the inner ear, for example playing racing games with the g-forces missing and without your seat physically turning as your car turns.

edmg
Trustee
So far, the only things that have made me feel at all unwell in VR are stuttery frame-rates in American Truck Simulator, and camera movement--particularly hand-held cameras--in 360 videos. The latter way more so than anything in a game.

AnotherCrazyCan
Adventurer

Zenbane said:
VR Pills (Ginger in EvilCorp's clothing) http://virmo.nyc/


 😄 
Facebook bought Instagram. How exactly did they ruin them?

BodyOfTheMany
Protege
Hi there!
We have an update for ALBINO LULLABY coming soon with a movement solution in VR that should significantly reduce motion sickness. STAY TUNED!

Zenbane
MVP
MVP


Hi there!
We have an update for ALBINO LULLABY coming soon with a movement solution in VR that should significantly reduce motion sickness. STAY TUNED!


Extremely happy to hear about this! I'm dying to play this game longer; as is everyone I've shown it to.