09-19-2019 01:12 PM
01-15-2020 09:52 AM
01-15-2020 10:08 AM
RuneSR2 said:
RedRizla said:
rednekcowboy77 said:
RedRizla said:
rednekcowboy77 said:
I have an issue with the Reverb, especially at it's price point, with the poor tracking though. If tracking is an issue, then it makes the headset pretty much unusable for anything other than a sit-down vr experience.
At it's price-point, I would expect a flawless experience.
Well if Oculus or HTC produced a higher resolution VR headset, then they would get my money and not HP. Unfortunately they are not producing higher resolution VR headsets though, so I don't really have a choice atm. Anyways, I've been playing games without too much of problem on the HP Reverb, but you you say they are seated. I haven't really tried standing yet, but it's mainly the silly cable they chose more then it is just having the 2 camera's.
I am sure it works fine seated and for most people. I don't use my vr for seated games (seems counter-intuitive for me--I purchased VR for an immersive solution. I don't really understand why someone would play a game in VR sitting on their behinds but that is just me lol).
To be perfectly honest, I didn't even look at the HP headset until I saw this post and saw a plethora of users having tracking issues. Higher res means nothing to me if what I am playing is basically unplayable because the tracking sucks. At least that is one thing Oculus got right with the Rift-S--I have 0 tracking issues.
The seated experience is good, but you can quite easily get by with the tracking standing up. The 2 side camera's on other headsets allow them to track the controllers at the side of you, but I haven't played that many games that require me to have my hands at the side of my headset for too long. Lots of people play Onward and things using WMR, so I'm not sure where you are getting it's unplayable from.Resolution would mean something to you if you took a look in my headset and compared it to your headset. It's like trying to tell someone to live without glasses once you see the HP Reverb display. I do wish Oculus or HTC would cater for people with higher end Graphics cards, but they don't and I just have to get used to that.
Not that I'm particularly fond of WMR, but it's a fact that very few games and apps support the finger movement that Touch and especially Knuckles are capable of. Currently the most popular VR games seem to be Beat Saber, Trover and Moss (all have 96% ratings in the Oculus Store), and these games do not support any kind of finger tracking - although ordinary controller tracking may be challenged in Beat Saber - but I have not tried it. Most games where you hold a gun or sword may be fine too, unless some occlusion occur. I think Pyroth309 was/is happy for the O+, so even if WMR may have the worst tracking, it seems to work relatively fine in many games. I like the Knuckles due to these controllers' ability to perfectly emulate Touch and because of their other advanced features, like full finger tracking and pressure sensitivity, but it's a luxury in many games.
01-15-2020 01:25 PM