09-13-2013 02:43 AM
09-04-2014 05:57 AM
As for visualizing molecules, IMV already has OR support, and looks good for animations, though I haven't tried it - http://www.molecular-visualization.com/
01-28-2016 01:38 AM
01-28-2016 02:46 AM
06-28-2016 05:22 AM
I was testing the MolVR 0.8 Win 64 build with Oculsu Rift CV1. It does not activate the HMD at all ...
Maybe you should update the Unreal plugin to a CV1 compatible ? Generally do you thing to make such code in Unreal engine have sense ? Plain OpenGL + manual adding of the VR support can make the specialized fine-toning required for real scientific work possible ....
06-28-2016 05:26 AM
01-12-2017 03:04 PM
01-13-2017 01:11 AM
01-13-2017 06:28 AM
CountBorgula said:
Has anyone gotten a biomolecular viewer working with the Oculus Rift yet? This was one of my primary motivations for getting this, and just wondering what work has already been done on this. Here are a couple of programs that this could be made to work with:
http://www.ks.uiuc.edu/Research/vmd/ (my favorite)
http://accelrys.com/resource-center/downloads/freeware/index.html
I can already view in 3D with VMD, by setting Stereo to side by side, but there is no distortion and I don't know how to get the headtracker to work.
CountBorgula
01-13-2017 10:59 AM
oasismark said:
Hi
Im very new to the whole OC scene, but i think it can of much use to my university.
We currently have a VR suite, its a huge projector screen with 3D projector and glasses, programs used is Virtalis VR for Pymol 1.2
I dont personally use it so forgive my lack of knowledge.
Is there any updates on Rift support for these or any other protein structures programs, last update to this thread was 6 months ago.
Id love to be able to replace a whole room and expensive projector with relatively inexpensive Oculus Rift
Thanks
Mark
03-16-2018 03:56 PM