06-10-2019 02:51 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-10-2019 02:59 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-10-2019 03:04 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-10-2019 04:06 AM
06-10-2019 04:16 AM
06-10-2019 04:38 AM
Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTX™ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD
"Ask not what VR can do for you, but what you can do for VR"
06-10-2019 05:25 AM
I actually wonder if that's because the latency of the eye tracking and rendering is too high for gaming/rapid actions.
06-10-2019 05:27 AM
06-10-2019 05:29 AM
06-10-2019 05:35 AM
RedRizla said:
I have been lucky enough to scrap enough money together to purchase a Geforce 2080ti, but PC VR is never going to become mass market until Nvidia and the other greedy gits start to make it more affordable.VR will eventually become popular but only when it's cheap enough and can replace even just a 1080p monitor. Rift S is cheap, but for a lot of people it doesn't replace their monitor.I can imagine VR becoming popular when I'm a lot older and my old bones won't be able to play your Beat Saber or Creed. Anyways, I'm just happy I've been able to get hold of a Geforce 2080ti & HP Reverb to experience better resolutions.