09-17-2019 11:17 AM
09-17-2019 11:53 AM
09-17-2019 12:40 PM
09-17-2019 12:52 PM
09-17-2019 12:58 PM
I'm saying it's not a fad but VR take-up is painfully slow.. only now breaking 1% of Steam users. I know how unreliable that figure may be as an absolute measure but the rate of change is probably reasonably accurate.
I've said previously that maybe 5% is when developers other than those invested in VR will stop ignoring it as a platform, and that seems to be a long way off right now.
3 of 4 super involving titles per year is all I really need to be happy but at the moment I'm refusing to go too far with the Fallout main quest so I can make it last as long as possible because I'm not sure what will grab me in the same way when I'm done with it. Flight simming probably would but I'd need a 2080ti to come close to using my P3D software I bought a year ago and hardly touched.
Monitor gaming had maybe 10 releases per year that I could lose myself in and now VR has made me, at least partly, lose interest in those too.
Edit: I need to get back into Medium, that software is uniquely brilliant and uniquely VR. I just need to improve my abilities with it.
13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)
09-17-2019 01:07 PM
09-17-2019 01:12 PM
09-17-2019 01:18 PM
motorsep said:
@nalex66 What are "VR strengths" besides more physical interaction and immersion ?
09-17-2019 01:30 PM
09-17-2019 01:35 PM