09-17-2019 11:17 AM
09-17-2019 02:11 PM
09-17-2019 02:32 PM
motorsep said:
@nalex66 What are "VR strengths" besides more physical interaction and immersion ?
For me personally VR always wins due to higher immersion factor than pancake games. Not everyone has plenty of space to move around in a room-scale setup and swing arms around. A lot of times playing games with physical interactions is quite problematic for people with small play areas.
09-17-2019 02:49 PM
09-17-2019 03:39 PM
Zenbane said:
I see it as a grave injustice for VR to end up as a fad/gimmick. But the industry seems so far away from proving itself as a mature platform beyond gaming and entertainment.For example, I thought that Virtual Reality would be mainstream in the real estate industry by now, but the truth is that the traditional way of showcasing images and videos for both Homes and Commercial real estate remains the leading market strategy. And those trying to lead in VR Real Estate are the same people trying to break through since the early days (e.g. Matterport).No matter which industry we look at where VR has been introduced, it only functions as an "extra tool" as opposed to a "leading innovation." It currently feels more like a "nice to have" as opposed to a "must have." Compared to other products or services that feel like a "must have," such as: Smart Phones, The Internet.Although using those examples... it did take many years before the Telephone became the Smart Phone, and it took years before the Internet was a service that could be brought to your home. So perhaps VR is going to need just as much time?
09-17-2019 04:53 PM
09-17-2019 04:54 PM
09-17-2019 05:31 PM
09-17-2019 05:38 PM
09-17-2019 08:19 PM
09-17-2019 08:39 PM
motorsep said:
@Zenbane
I still don't see "VR strengths" from your watered down description
Completely untrue. Your eyeballs can see more in a full 360 environment than on a flat screen. You would know this if you have experienced both flat gaming and VR gaming at any great length. As a simple example, in VR you can use your eyeballs to see behind you in places that a flat screen camera cannot show you without moving the camera.
VR goes beyond mere gaming, and for you to limit it as a gaming experience is very much watering it down.