09-30-2015 11:43 AM
09-30-2015 11:51 AM
09-30-2015 06:48 PM
10-01-2015 01:51 AM
"saviornt" wrote:
Speaking of resolutions cyber, what was the CV1 resolution again? Also the GearVR resolution?
10-01-2015 02:14 PM
10-01-2015 07:08 PM
"Dark_Fread" wrote:
I know what the DK2 screen native resolution is, however It is also more than obvious that the pictures is stretched, deformed and split in half inside the headset.
10-01-2015 08:06 PM
10-02-2015 12:49 AM
10-02-2015 01:14 AM
10-02-2015 03:36 PM
"nosys70" wrote:
the original post was about the resolution of the game, not the rendering.
since the lcd panel of the rift's is 1920x1080 the actual resolution for one eye is 960x1080.
so it is logic to think that the game resolution should be ok with 960x1080.
You can hold a DK2 lens up to a phone screen to see what happens without the distortion.