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What's the future of PCVR?

MowTin
Expert Trustee
Oculus dropping out is a major blow. Oculus funded many massive titles. Valve is the only other major player right now. 

Personally, I think the PS5 and PSVR 2.0 is the future of high-quality VR. The PS5 has the power to deliver good experiences. And it will have more AAA title support. That could be a gateway to getting more people into PCVR. It can also result in more ports. 

But the PS5 is not PCVR. What do you guys think will be the fate of PCVR? 
i7 9700k 3090 rtx   CV1, Rift-S, Index, G2
47 REPLIES 47

Anonymous
Not applicable
I don't see Oculus abandoning PCVR.  I also don't see Oculus getting rid of the Oculus Store.  I still buy games on there to play as I still have a Rift S.  I just don't post reviews.  Until we start seeing Asgards Wrath, Stormland, Lone Echo etc moving to Steam, the Oculus store is here to stay.  I can see future games being developed for both PC and Quest with the PC version being Link Enhanced much like how PS4 games were PS4 Pro Enhanced or Xbox One games being Xbox One X enhanced.  The Link Enhanced games would offer more detailed visuals.  

nalex66
MVP
MVP
I think Quest 2 will help boost PCVR. It’s cheap enough to sell massive numbers, it’s easy enough for non-PC gamers to use without needing any other hardware, it’s compelling enough to attract more people to VR, and it can provide a high quality PCVR experience, which may convince some of those new VR users to get a gaming PC for high-end VR. 

DK2, CV1, Go, Quest, Quest 2, Quest 3.


Try my game: Cyclops Island Demo

pyroth309
Visionary

Neo_33 said:

I don't see Oculus abandoning PCVR.  I also don't see Oculus getting rid of the Oculus Store.  I still buy games on there to play as I still have a Rift S.  I just don't post reviews.  Until we start seeing Asgards Wrath, Stormland, Lone Echo etc moving to Steam, the Oculus store is here to stay.  I can see future games being developed for both PC and Quest with the PC version being Link Enhanced much like how PS4 games were PS4 Pro Enhanced or Xbox One games being Xbox One X enhanced.  The Link Enhanced games would offer more detailed visuals.  



That's what I hope happens eventually. That Link will end up being good enough and near on par with equal resolution PCVR headsets and Oculus still puts money in high end games to show off the headset. But until I see some new games being developed that push the envelope I'm on hold. What we have upcoming has already been in the works for a long while before all of this played out.

What I'm afraid is going to happen is few games actually utilize the higher power and just create for the lowest common denominator and call it a day. We shall see.

Zenbane
MVP
MVP

nalex66 said:

I think Quest 2 will help boost PCVR. It’s cheap enough to sell massive numbers, it’s easy enough for non-PC gamers to use without needing any other hardware, it’s compelling enough to attract more people to VR, and it can provide a high quality PCVR experience, which may convince some of those new VR users to get a gaming PC for high-end VR. 



Completely agree here. Last year, I thought that the ideal business model was everything you described... only it would be the Quest acting as a "gateway drug" to the Rift. But now Quest is just a gateway drug for buying a PC to do more... Quest. lol

saami81
Rising Star

pyroth309 said:


OmegaM4N said:


RuneSR2 said:


snowdog said:

Oculus are working on PC VR versions of ALL of the titles shown at Facebook Connect I think. The vast majority of footage shown was PC footage.

They'd be foolish not to, there are millions of Rift and Rift S headsets out there.


Yes, but the Rift users do not buy anything in the Store - just check out the last 20 games published, they get no ratings. Now check Quest Store - same games got tons of ratings. 

Ok, the new Solaris game actually did get some Rift ratings - right now 27:

https://www.oculus.com/experiences/rift/2259341280825244/?ranking_trace=1943584525923090_22593412808...

- in the same time the Quest version got 256 ratings - that's ten times as much:

https://www.oculus.com/experiences/quest/2245426295493320/?ranking_trace=1943584525923090_4184823557...

Or the new minigolf game:

There are ZERO Rift ratings:

https://www.oculus.com/experiences/rift/2328506790595457/?ranking_trace=1943584525923090_23285067905...

- and 45 Quest ratings - and they all love the game, guess it has something like 94% or 96% average rating:

https://www.oculus.com/experiences/quest/2462678267173943/?ranking_trace=1943584525923090_2462678267...

Or maybe Rift owners do not rate the games they bought - but I strongly doubt that. 

Or we could start asking ourselves:

"How many Rift games or apps did you buy the last month in the Oculus Store that you did not refund?"

- because the answer to that question is extremely important to the future of PCVR for Oculus. 

PCVR owners not buying anything in the Oculus Store are killing Oculus PCVR. 2c. 


I wonder how many Rift S, CV1 and Quest owners stopped buy their PCVR games from the oculus store and just went exclusively to steam last year when FB removed some of the social features and locked them behind a FB account, it could explain some of what is seen here.





Yea I've pretty much only bought Oculus Exclusives from the Oculus Store for the Rift since the Rift-S was announced and it wasn't a CV2. I lost confidence in Oculus PCVR at that point and was waiting for them to reaffirm their commitment which never came. I've actually bought way more quest games than Rift games since then on the Oculus store and got everything else from Steam so I definitely didn't help matters lol. But at least now I don't have to play most of my library through revive with my G2.

As far as Reviews, I'm the worst on that on all platforms. I've left Zero Quest reviews but I own like 50 games.


Im bad at doing reviews too. I own 88 Oculus Rift and 269 Steam games. I have left five reviews total.

emelyb
Explorer
I think the VR generation is over.

Anonymous
Not applicable

emelyb said:

I think the VR generation is over.


No not even close.
Heck even Microsoft is adding VR support now to their huge MSFS 2020 release. Medal of Honor coming out later in the year. 
I just pre-ordered Star Wars Squadrons coming out next Friday, can't wait to get my hands on that one.

Zenbane
MVP
MVP

emelyb said:

I think the VR generation is over.



I wouldn't say it's over, because that would mean the tech is going away. And clearly it's not. However, I would say that VR is now getting put on the standard mainstream assembly line.

There are not many big titles coming up, and those that are getting released, fall in to 2 categories:
  • Were built for pancake gaming primarily, and have VR added as an after-thought (not built for VR from the ground up).
  • Were built for VR, but are older projects that are just now getting completed.
There's very little being offered by Valve, HTC, and Microsoft in the VR space. Literally no major ground-breaking news. Everything is rinse/repeating, and more of the same.

Nothing compares to what we experience in 2016 upon the initial release, nor what we experienced in 2017 when Touch was released. Everything after that has kinda flatlined in terms of progress (e.g. if we created a Line Chart of innovation over the last4 years, it would be nearly straight, without much of an upward trend). We have a few high moments, with titles like the Echo series and Alyx (among a few others). But it's all incredibly small compared to every other technological innovations on the market outside of VR.

Heck, the market of Drones is doing better!

Apple and Google remain stagnant and disinterested in investing heavily in to VR. And all the real exciting news comes from the mobile platform for Quest.

Granted, I think Quest is great, and I feel that Facebook is on the right track with Social VR as a means to finally turn VR - as a line of business - in to something that generates profit. But for those of us wanting that 2016/2017 experience of innovation that constantly pushes the envelope... unless you're in to a niche like VR Fitness or Flight Sims, then there isn't much to look forward to right now.

High-end VR experiences are going to be in hibernation for awhile.