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Which video format should be standard for VR?

Rifts
Adventurer
I have never seen a 360° video in VR that had a quality compared to something I'd watch on a 2D monitor. I find that all the hype about VR videos that "take you somewhere else" are misleading, because all I see are pixels and low resolution. 

I don't blame this on the HMD, but on the video quality. I took a 360 3D screenshot in Mirror's Edge and it had to be in freaking 8K resolution to look crisp. Now imagine a 8K 90fps video ... that'd fill up your hard drive pretty quick.

This is just my opinion though, and I don't know how to solve the problem except compromising. So my question is, what format do you prefer your videos to be? (taking into consideration the bigger file size, or lower quality of 360°/3D videos)
25 REPLIES 25

LZoltowski
Champion
I think it is the case of a new technology leapfrogging the current one. It will have to catch up! Give it 5 years, new compression algorithms and methods of video playback are in the works.
Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

Be kind to one another 🙂

RonsonPL
Heroic Explorer
Not exactly on topic, but I would like this to be a standard:

- 90fps or 96fp for low persistence, of course in stereoscopic 3D
- no algorythms ruining the image in motion to improve the quality of still frames

Of course the resolution and FOV should be maxed out, if possible.
This won't happen in the next 5 years, I'm afraid, but could happen eventually. 
Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.

LZoltowski
Champion
@RonsonPL

Does it have to be 90fps? I mean the headset tracking yes, but 45 half frame is fine if not less. Esp with the new SpaceWarp.

Digital TV's have been doing this for ages, interpolating video frames from 24-30-60fps to 120 fps or more to match refresh rates. 

(I personally hate this feature as it gives the Soap Opera effect to TV content) 

The new H265 format offers much better compression at no perceivable quality loss compared to the same profile/bit rate for a H264




Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

Be kind to one another 🙂

I'm dreading the day I eventually decide to recode all my BR rips from 264 to 265, but it's either that or replace the NAS drives again

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

LZoltowski
Champion
@DaftnDirect

Great article from BBC Research and Development wing

http://www.bbc.co.uk/rd/blog/2016-01-h-dot-265-slash-hevc-vs-h-dot-264-slash-avc-50-percent-bit-rate...
Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

Be kind to one another 🙂

RonsonPL
Heroic Explorer
You might be right. Movies might not require as low latency and I don't know how big of an improvement it would be to interpolate from 45-60 to 90fps, since I'm used to use interpolation from 24 when I watch movies. Hard to guess what motion speed is the limit for let say 45fps. 
About space/time warp techniques, I don't know if it's possible to use them while maintaining 100% clarity of image in motion. If it can be done - then sure, why not. 

About H265. I wasn't talking about anything particular. But such an unfortunate idea might become a standard in the future, everything can happen, so I added that.
Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.

It's hugely impressive LZ, I've currently got about 10TB of movies and box sets that'll have to be recoded... it'll take weeks!

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

LZoltowski
Champion
Jesus. What GPU do you have? There are a few H264/H265 encoders around that use the GPU to do the number-crunching. I had some successful tests in GPU assisted encoding 1080p Video with a G1080 with a 40% time reduction in an encode when compared to the i7 alone 
Core i7-7700k @ 4.9 Ghz | 32 GB DDR4 Corsair Vengeance @ 3000Mhz | 2x 1TB Samsung Evo | 2x 4GB WD Black
ASUS MAXIMUS IX HERO | MSI AERO GTX 1080 OC @ 2000Mhz | Corsair Carbide Series 400C White (RGB FTW!) 

Be kind to one another 🙂

It's the transfer of the data between NAS and PC and back over the network that's going to be the real killer, unless I just do it from the blu-rays again, then it's just a single transfer to NAS.. Still so painful

13700K, RTX 4070 Ti, Asus ROG Strix Z790-A Gaming, Corsair H150i Capellix, 64GB Corsair Vengence DDR5, Corsair 5000D Airflow, 4TB Samsung 870 , 2TB Samsung 990 Pro x 2, DK2, CV1, Rift-S, Quest, 2, 3, Pro, Windows 11 Pro 24H2 (10.0.26100)

Rifts
Adventurer
@DaftnDirect

Keep in mind that you can't see everything of a 180 degree video at the same time, since the fov of the headset is 110, so you're basically "zooming in" on the video as well which demands even higher resolution. And 10+ pixels per degree would be for a 2D video, a 3D video in just 180 degrees would have to be in 4K quality or better.