06-11-2015 11:07 AM
06-11-2015 11:03 PM
06-11-2015 11:18 PM
"CHE" wrote:
Im just saying that physical comfort will win versus cool experiences. Or else kinect and ps move would be a hit, and they are not
06-12-2015 12:07 AM
06-12-2015 12:13 AM
"jngdwe" wrote:
So far they have yet to impress me beyond the Half Moon. That was literally the only thing they had to offer this time around. And now the only first person VR experience they offer is EVE: Valkyrie.
I'm fairly certain the third person games are a result of the supposed discomfort from people trying to focus on objects that are too close to their eyes in VR. I don't think it's worth the trade off, I would much rather have first person VR than this platformer bullcrap.
06-12-2015 12:50 AM
06-12-2015 12:56 AM
"DustySkunk" wrote:"AAAAAA" wrote:
wow people acting like they pissed in your cornflakes. If it wasn't for them there would BE NO VR. Valve def wouldn't have got the ball rolling..someone had to have the balls to do it and a lot of you are acting like self righteous eggplants. But put your money where your mouth is, I think 95% of you will be on the Rift this time next year..holla.
Actually if it wasn't for US there'd be no VR.
Don't get it twisted: People are pissed because they feel betrayed. If we didn't back the original Oculus Kickstarter so passionately there is a strong argument to be made that VR would not have the attention that it does from these corporations regardless of the fact that the technology would nearly be there. VR had been a dirty buzzword since the 90's. People equated VR with VirtualBoy and the Lawnmower Man. That wouldn't have changed without our help.
We voted with our wallets. We were sold a vision of what PC gaming and new media could be. Oculus has done a 180 on many of the things that they said they would do in that vision. Even accounting for the inevitable changes that would happen as they became a large corporate entity, they outstrip themselves in new ways every day. People are scared that the Rift won't be what it could be because of this.
As a result, it's only natural for people to want to jump ship to Valve; Valve being company that nearly singlehandedly carries the PC games industry today and for years and has a proven track record of putting innovation in PC gaming first.
I still haven't lost total faith in Oculus but I'm pissed too. I understand wanting your product to have mass appeal and be accessible for a large audience but not at the cost of dumbing it down to the lowest common denominator (a policy that's become all to common with AAA games publishers as well). I'm afraid that is exactly what's happening here
06-12-2015 01:12 AM
06-12-2015 01:17 AM
06-12-2015 01:28 AM
"reptilexcq" wrote:
NUMBER 7: Partnership with Microsoft so people can use their Xbox controller and streaming and playing games WHILE IN A VIRTUAL WORLD looking at a VIRTUAL TELEVISION SCREEN? LOL. You got to be kidding me right? Why would i want to do that when i have done it many times in the real world? This is like asking people to go back to the dinosaur age for gaming because the real world doesn't exist anymore lol.
06-12-2015 01:42 AM