Why did Oculus Home just downgrade itself. It acted as if there was a system update and the next thing you know I'm back on 1.15. 1.16 was working just fine. Why did this happen?
cybereality posted on the release notes thread that some users were being affected by a minor bug that reduced performance, found in the 1.16 update. These users have been rolled back to 1.15 until a patch is created.
Just reporting that this roll back didnt fix my performance issue but thats not to say mine is caused by this bug either. Just find it interesting so many people reported sudden poor perfomance the same time as when i started having problems.