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Will VR be the Death of The TV Screen?

Skelator
Honored Guest
In a few of the demos of various products i.e. Hololens, GearVR I have seen representations of large screen displays within the "experience".

Oculus have "Oculus Cinema" which simulates the movie theater experience, and Microsoft can augment a flat screen display onto any wall of home.

Recently Sony spun off its TV division into a separate entity to control costs.

In the longer term I think VR will change the way in which we experience movies, games, and TV but in the medium term it may spell the death for the large TV in the home.

If this is the scenario then I would imagine more of the manufacturers like Panasonic,LG,Philips etc will need to seriously start looking into HMD of their own. >;{}
Everything I do, is for the sake of evil. Almost>;{} Tianhe-2|1,375 TiB|12.4 PB|OS Kylin Linux|VR Input Marmalade Jars All my "POSTs" in this forum are fictitious. Any resemblance to real "FACTs", living or dead, is a miracle. 😉
32 REPLIES 32

Skelator
Honored Guest
"Mikey fresh" wrote:
No


I like the cut of your jib sir, a games of Hyperball perhaps?
Everything I do, is for the sake of evil. Almost>;{} Tianhe-2|1,375 TiB|12.4 PB|OS Kylin Linux|VR Input Marmalade Jars All my "POSTs" in this forum are fictitious. Any resemblance to real "FACTs", living or dead, is a miracle. 😉

RorschachPhoeni
Trustee
"Skelator" wrote:
I don't think its lack of good content, its just harder to find amongst all the garbage. There's lots of good TV if you know where to look. I think when I originally posted this topic is was more about the screen being replaced by a HMD rather than TV as a medium becoming obsolete.


Yeah... sorry. I'm sick right now. When I am being sick I'm often less concentrated. This was a bit off topic. And you're right. There is a lot of garbage. But good content is also very rare.
To the question: My answer is "no". And here's why:

1. Multitask: Eat some food, write a note, etc. (while watching TV)
2. Socialise: Watching TV with friends (Sports)
3. Chill out: Laying on the couch and watch TV (after work - don't want to be immersed right now)
4. Against: Don't want to use a HMD (there will be people who don't like VR - believe it or not)
5. Kids: Kids shouldn't wear HMDs (for now). Parents have to spend time with their kids (which sometimes means to watch a movie with the son or the daughter)
6. Health: You or others can't wear a HMD because of health problems
7. Others: There's more, I'm sure about that...
Excuse my bad english. I speak to you through the google translator. 😛

ThreeDeeVision
Superstar
I bet AR will be the death of the TV before VR. If you could have a small device that you barely notice you are wearing project any size screen anywhere in the room at a resolution at or above 1080p, goodbye TV's.
i7 5960X @ 3.8 GHz | Corsair Vengeance LPX 16GB DDR4 PC2800 | GTX Titan X Pascal | Win 10 64 bit | Asus ROG PG348Q | EVGA X99 Classified

Skelator
Honored Guest
"ThreeDeeVision" wrote:
I bet AR will be the death of the TV before VR. If you could have a small device that you barely notice you are wearing project any size screen anywhere in the room at a resolution at or above 1080p, goodbye TV's.

That's exactly what I was getting at, but I also think AR and VR will merge together.
Everything I do, is for the sake of evil. Almost>;{} Tianhe-2|1,375 TiB|12.4 PB|OS Kylin Linux|VR Input Marmalade Jars All my "POSTs" in this forum are fictitious. Any resemblance to real "FACTs", living or dead, is a miracle. 😉

ThreeDeeVision
Superstar
"Skelator" wrote:

That's exactly what I was getting at, but I also think AR and VR will merge together.


There will always be a fundamental difference between AR and VR. AR allows you to see the real world while VR totally shuts it out. This fundamental difference will keep the two separate. You might have one device that does both, but the software and the experience will always have that divergence.
i7 5960X @ 3.8 GHz | Corsair Vengeance LPX 16GB DDR4 PC2800 | GTX Titan X Pascal | Win 10 64 bit | Asus ROG PG348Q | EVGA X99 Classified

Skelator
Honored Guest
I'm not sure there is a fundamental difference between the two, once you start walking around in VR, you are walking around a Virtual environment projected onto your actual environment, it just the level of augmentation is greater. >;{}
Everything I do, is for the sake of evil. Almost>;{} Tianhe-2|1,375 TiB|12.4 PB|OS Kylin Linux|VR Input Marmalade Jars All my "POSTs" in this forum are fictitious. Any resemblance to real "FACTs", living or dead, is a miracle. 😉

ThreeDeeVision
Superstar
Virtual Reality is the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.

Augmented Reality is a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.

These two things are different. You might have one head mounted device that is able to do both, but AR and VR will never be the same thing because they are two different things by definition. Augmented Reality always involves elements of the real world, hence the name "augmented" or "changed" reality. Virtual Reality completely blocks out the real world and is a "virtual" representation of reality, hence the name.

AR becomes VR the second you blot out the entire "reality".
i7 5960X @ 3.8 GHz | Corsair Vengeance LPX 16GB DDR4 PC2800 | GTX Titan X Pascal | Win 10 64 bit | Asus ROG PG348Q | EVGA X99 Classified

conectorrrr
Honored Guest
watching a romantic movie in rift with your wife/gf/family sounds like a bad idea. So the answer is NO

willste
Explorer
VR like all other media technologies before it will likely not kill any previous form of media, it just gives us more options.

Theaters aren't going anywhere though viewer turnout may reduce demand for as many crappy theaters as there is. In home display screens or TVs will always have a use case as long as we have eyeballs.

There may come a day when it is more effective to flip a switch and make your brain see a virtual display but until then a physical display will likely always be present, even if its from factor or delivery method changes.

EarlGrey
Expert Protege
Cinemas might go the way of the video stores. Both business models are very similar.

The only thing cinemas have for them is the social factor of meeting up with friends, get popcorn and such. But VR might provide similar experience of watching movies with your friends.

There's still people who rent movies at the video store, but that doesn't mean the video store business model is alive and well, it's not, it's dead.

I think cinemas might have a similar fate as video stores and theaters. They'll become somewhat obscure, but something people occasionally do.