cancel
Showing results for 
Search instead for 
Did you mean: 

Will oculus try to beat PSVR to market

Zandil
Rising Star

So is there any benefit to oculus beating Sony to the market with Touch, if only by a few days. wonder if there are many people on the fence waiting to see all 3 company's out with HMD and hand controllers before they open their purse ?

Will we see a pre order date at OC3 or do you think they have been building up Stock ready for a full release during OC3 ?

Unlike Rift Pre-orders Oculus have a good indication of how many orders to expect and could be ready for them to go live.

64 REPLIES 64

Zenbane
MVP
MVP
Sony users will likely be far too busy with their hands over their mouths holding back vomit; touch controllers won't do them much good.

Zandil
Rising Star

Zenbane said:

Sony users will likely be far too busy with their hands over their mouths holding back vomit; touch controllers won't do them much good.



While I haven't had a chance to try PSVR, I have seen the reviews of some people saying it suffers sickness issues, you would think Sony is big enough and been around long enough to know better than to release something that will cause mass VR sickness in it's customer base.

Zenbane
MVP
MVP
I'm a big fan of the PlayStation. The only thing I ever liked about XBox was Halo (and I'm a huge fan of Bungie). But Sony is in a tough spot with Virtual Reality. Microsoft has the Hololens and Windows is the primary Operating System for both the Vive and Rift. If Microsoft wanted, they could just throw a copy of Windows in to their console and support VR that way. Sony most definitely feels the pressure and is probably rushing in to VR too quickly. Their VR experience is becoming too synonymous with "VR sickness."

inovator
Consultant
There are games that will make u sick or not on the rift and playstation vr. The playstation can go up to 120 oculus and vive 90. So itdepends on the game and what is used for locamotion.

GoldenRetroGames
Heroic Explorer
A lot of people misunderstand the 120 refresh on PSVR. It's actually worse than 90fps, as it's a mode that uses reprojection to display 60fps content at 120fps. Don't expect any actual 120fps content on the platform.

Zenbane
MVP
MVP

inovator said:

There are games that will make u sick or not on the rift and playstation vr.


How many playstation VR games have you played that give you motion sickness? How many games have you played with your Rift that give you motion sickness?

I've played over 30 titles with my Rift, only Ethan Carter gives me motion sickness.

CrashFu
Consultant
I've got faith in the PSVR, and I think it will be quite popular, even despite the sickness potential.   Whether it sees the same longevity as the Rift or even the Vive in the long-term is another matter.. IE, if it doesn't do as well as they hope, they might not make a second-generation PSVR when the PC VR platforms are rolling out their second-gen consumer hardware.

But to answer the OP's question specifically, no I don't think Oculus will TRY to compete with PSVR in any way.  These are two ENTIRELY different markets and two ENTIRELY different price-points.  The only consumers they could conceivably be competing for the business of are people who are equally partial to PC gaming AND console gaming, who either already own a high-end PC AND a PS4 or don't own either one yet, and who would be comfortable spending PC VR money but would also be willing to settle for PSVR quality..

The vast majority of people have a reason to strongly favor one over the other.
It's hard being the voice of reason when you're surrounded by unreasonable people.

dodkronickiller
Protege
i am buying into psvr
but i already sold my existing ps4 to do it
ps4 neo is the way to go for psvr although i expect to see the same games other than a random few on psvr
they will probably have alot of their own titles

Zenbane
MVP
MVP
Definitely let this community posted on your experience @dodkronickiller

I'd be interested in PSVR once there is confirmation that the experience is comparable to the PC-based VR.