06-29-2016 01:01 PM
I am still amazed at how good the rift is. Everybody who has tried my rift has loved it.
One thing that did disappoint me is rollercoasters. I have seen
reaction videos on you tube of people using a DK2 and no limits 2 and
other developer rollercoasters. The big kid in me couldn't wait to try a
VR rollercoaster.
Sadly I don't get the same feelings/reactions other people do when
using no limits 2. Sometimes I get the feeling of height during the
initial long slow climb part of the ride. Strangely the best 2
coasters I have found for really feeling something during the long slow
climb are castle coaster and snow coaster which are dk2 rollecoasters. I
got them working by using a wrapper. Once the ride starts fully I
don't feel like I am on a rollercoaster at all. I would love to try a
rift rollercoaster with a 6DOF motion platform to see if that made it
more immersive fo r me.
Strangely as well the only game the gives me nausea is no limits 2. I
don't get it from the rides. I get it from walking around. I also get
nausea when flying around but walking is far worse for me.
I know a few people on this forum are programmers. My question to
you is will VR rollcoasters become more immersive or is this as good as
it gets?
06-29-2016 01:14 PM
VR clearly affects everybody differently, I'm just the opposite, walking around doesn't bother me but riding the coasters does.. lol
06-29-2016 01:22 PM
06-29-2016 04:00 PM
benplace said:
Have you tried this? https://forums.oculus.com/community/discussion/37369/desert-ride-rollercoaster-for-cv1
Yes I have thanks.
06-29-2016 07:06 PM
06-30-2016 06:24 AM
06-30-2016 06:34 AM
06-30-2016 10:20 AM
SpiceLife72 said:
Interactive roller coaster would be good. Example where you have a gun in your hand and have to shoot aliens as you go around to open different routes.
06-30-2016 10:21 AM
TwoHedWlf said:
I haven't actually tried any coasters...I'll have to add that to my todo list.
06-30-2016 10:55 AM