10-31-2023 02:16 AM
10-31-2023 09:02 AM
Headset media viewers have used that "it's like a ___ screen at ___ away" stuff for a long time. They like it because they can use any number they feel like, they just set the vergence to make it seem that far away.
The number that matters more is FOV. On the Xreals the FOV is 46, which is quite poor compared to 110 degrees horizontal on a Quest 3. That will determine how big of a screen you can see all at once at any given distance.
46 degrees is equivalent area of your vision as sitting 28 inches back from a 27 inch monitor.