cancel
Showing results for 
Search instead for 
Did you mean: 

Xbox scorpio and the rift?

xalex
Protege
Does or has anyone read if the xbox scorpio which I believe comes out next year, will be able to run the oculus rift?
Sorry if this topic has been brought up before, I just didn't see anything in the forums or I'm just blind.
Thanks alex!
38 REPLIES 38

Lemming1970
Rising Star

danknugz said:

Gtx 960? That's really disappointing. Seeing as how a 960 can't do much today, it's gong to be pathetic when it launches next year. Xbox one all over again.



GTX960?

It will have the performance similar to a GTX980Ti or GTX1070


Not trying to get into a PS4 pro v Scorpio war but here is some information about the Scorpio,
http://www.trustedreviews.com/opinions/ps4-neo-vs-xbox-2-xbox-scorpio-specs-comparison
 
Modded Coolermaster RC-1000 Cosmos/1000W Corsair HX Series i7 6700k o/c to 4.7ghz Corsair H100i water cooler. Zotac 1080Ti 16 gb DDR4 o/c to 3000mhz Predator XB271HU 27" 2560x1440 IPS G-Sync 165Hz

zboson
Superstar
I'm looking forward to when the Intel iGPUs are fast enough for VR. I think we are only two generations from that. The GT4e in some Skylake processors is over 1 TFLOP now. Next year we might see an Intel NUC which can meet the minimum specs for Oculus. If that's the case why get an Xbox?

danknugz
Superstar
"if Scorpio is at least equivalent to a $500 PC, it should be capable of supporting the Rift thanks to ASW. In terms of graphics card, specifically, that was stated at OC3 to be an NVIDIA GTX 960"

So apparently this guy meant to say a 500$ PC is a gtx 960 and not that Scorpio would have a 960 equivalent. Clear as mud.

Still, even a gtx 1070 will be snoozefest by this time next year. I would not even buy a 1070 now, never mind one whole year from now. Waiting on 1080ti
A: Because it messes up the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on forums?

RonsonPL
Heroic Explorer
@zboson
Intel and VR? What? Was that a joke?
They would have to start treating gaming seriously first, and judging by they history of creating drivers for their GPUs, I wouldn't hold my breath.




@all

About scorpio and power - people, please stop using GFLOPs to measure the performance. Believe it or not, but there were games in the times when graphics cards had no shaders. Not a single GFLOP, really.
What you should focus on is the pixel fillrate (actual, don't look at what Nvidia writes on paper, for example), the question is how much geometry and textures it can push at the required rate and resolution.
If it's incapable, like Xone, you cannot do anything. But if it's capable but with weak shaders, so little GFLOPs amount, you can just lower the lighing quality and get there, which is exactly what mobile and PSVR games do very often.
Scorpio will be much faster than PS4pro, also in terms of pixel fillrate, if MS says there will be many games in native 4K. It won't allow for games which require the fastest CPU, because it still will have a crappy one, most likely still some crap designed for tablets and low power laptops, but then again there will probably be no games in PC VR that would require really fast CPU, as publishers hate to limit their potential buyers base. So, you can expect few games staying on PC forever, but those will be exceptions for many years to come, until mainstream CPUs get cheap, or new generation of console shows up, or a miracle happens and someone starts to work for HQ PC VR, which won't happen.


Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.

mbze430
Rising Star
Starting from this year, because of DX12 on both MS console, and MS Windows, CPU scaling will be tapped in to.  Going forth, having multicore beyond 4C will benefit; granted DX12.  In order for Scorpio to be priced at the "$500" level with 4k capabilities by Fall/Winter of 2017 you looking on cut-down version of GP102, dual GPU configuration; again DX12 or Nvidia pull out Volta at a price point for Scorpio that can deliver native 4k performance.

Probably will know more by Spring of '17.  If there isn't any natural disaster from now till then that will effect pricing on silicon and output production cost, I think MS can make it's mark.
Ryzen 7 5800X3D | GSkill 32GB DDR4 | MSI RTX 4090 | Gigabyte Aorus X570 ITX | Samsung 980 Pro 2TB PCIe/NVMe

xalex
Protege
Well thanks for the info everyone, I was just curious what kinda rumors were thrown out there and such, well the future is looking promising!

maxpare79
Trustee
I hope so, I am not a console fan, but we need to fireback at the PSVR lol and that would help! Although it would bring tons of console ports to PC, and I HATE ports...
I am a spacesim/flightsim/racesim enthusiast first 🙂 I9 9900k@5.0, 32gb RAM/ 2080ti Former DK2, Gear VR,CV1 and Rift S owner

RonsonPL
Heroic Explorer

maxpare79 said:

I hope so, I am not a console fan, but we need to fireback at the PSVR lol and that would help! Although it would bring tons of console ports to PC, and I HATE ports...


Sorry to bring the bad news, but it's already a lost cause.
PC VR is not treated seriously by any company and it won't change anytime soon, because even if it does (it won't, but let's assume for a moment it can) it will still take 1-3 years to develop a game.
Forget about PC VR exclusives. If not for Sony, we'd have the mobile VR as the lowest denominator. So, now we should pray to the Flying Spaghetti Monster for a miracle which would be Xbox Scorpio with CPU 2x as fast as Xone. That would raise a bar a little. Apart from that, it will take years until GPUs significantly faster than GTX970 become cheap enough for the masses.
So the better consoles, the better level of most of PC VR games.
And of course ports will stink, as always, but with VR requiring certain framerate to avoid motion sickness, they won't go as low as Batman:AK port.
Not an Oculus hater, but not a fan anymore. Still lots of respect for the team-Carmack, Abrash. Oculus is driven by big corporation principles now. That brings painful effects already, more to come in the future. This is not the Oculus I once cheered for.

Macosan
Honored Guest
I think they are dropping small hints. It comes bundled with the Xbox controller and it supports Minecraft.  It would be the easier of the two to hook up and setup.  I really hope so because I just made the plunge and bought my Rift last Friday. Really enjoying myself with this.

philterino
Protege
I bet there will be a Xbox edition Rift... so us PC users will have to fork out for a new HMD if we want it on xbox. Same happens with all xbox licensed peripherals.