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a question for ANYONE who has used VorpX

jokamo
Honored Guest
Hi there, have you used VorpX?
if so, what games have you used it with? i'm thinking of getting it when CV1 is released and was wondering how well it works with existing games. Games that i am most interested in playing it with is Bioshock Infinite, Fallout 3, Fallout New Vegas and possibly Far Cry 3. If anyone has tried these (especially Bioshock Infinite) then please post your thoughts and opinions. I do know of a slight warping issue when looking at vertical structures, but could this possibly be due to the current low res of the dk1?
19 REPLIES 19

rarewave82
Honored Guest
Can't comment on any of the other games but it works really well with Bioshock Infinite, also Dishonored is excellent with Vorpx. B.I is pretty insane in the rift, especially that first part when you arrive in Columbia. Walking around that place is surreal.

nintari
Honored Guest
From what I have been reading / seeing, VorpX tends to unnaturally warp geometry of objects on screen. Not sure if this is the case all the time or just with settings or if you get this with TriDef as well.

I have my DK2 on pre-order now so will be experimenting a lot before I decide if I want to A) Buy something like VorpX or TriDef to use with the oculus B) take on the project(s) I am going to be doing 😄

davidmi58
Honored Guest
"jokamo" wrote:
Hi there, have you used VorpX?
if so, what games have you used it with? i'm thinking of getting it when CV1 is released and was wondering how well it works with existing games. Games that i am most interested in playing it with is Bioshock Infinite, Fallout 3, Fallout New Vegas and possibly Far Cry 3. If anyone has tried these (especially Bioshock Infinite) then please post your thoughts and opinions. I do know of a slight warping issue when looking at vertical structures, but could this possibly be due to the current low res of the dk1?

Vorpx does work with BI. Vorpx is the only injector that currently works with DX11 at all. There is a 3d effect and the game is playable but you will have to do some work on the FOV. I never seemed to get it just right for some reason. It is playable and edge peek is a must for the UI. For DX11, Vorpx is your only choice right now.

RirtualVeality
Adventurer
"jokamo" wrote:
Hi there, have you used VorpX?
if so, what games have you used it with? i'm thinking of getting it when CV1 is released and was wondering how well it works with existing games. Games that i am most interested in playing it with is Bioshock Infinite, Fallout 3, Fallout New Vegas and possibly Far Cry 3. If anyone has tried these (especially Bioshock Infinite) then please post your thoughts and opinions. I do know of a slight warping issue when looking at vertical structures, but could this possibly be due to the current low res of the dk1?

Works great with Fallout: New Vegas (the Edgepeek comes in real handy)
Other games I got working:

-Outlast (it's terrifying...and excellent.)

-Payday 2 (Not a bit of frame rate loss. Excellent 3d "feel" to it)

-Slender: The Arrival (Noticed a frame rate loss on this...but still: works well)

-Zeno Clash 2 (Works surprisingly well! First person punching is hilarious!)

-Mirror's Edge (Doesn't work as well as Tridef 3D here. But it's functional...and less light artifacts)

-Far Cry 3/Blood Dragon (Work very well. You need to tinker with settings to find works for you. It starts out too "close". Play with the world scale and image zoom. The "warping" effect comes from the resolution and the 'smart' view. Change to the native Rift resolution OR change the view to "letterbox" and scale it.)

-Antichamber (trippy as fuck)

-Crysis/Crysis Warhead/Crysis 2/Crysis 3 (All work well and are very playable)

-Call of Juarez: The Cartel (older game...smooth as silk. Good 3D effect)

ENiKS
Adventurer
From my experience, as long as game is on the supported list > https://docs.google.com/spreadsheet/ccc?key=0AvER3Bq0i6sgdHRWYUc3cWpRSFRFYzJIQWEzMkhGdGc&usp=sharing... it works really great. Talking about rFactor, Metro 2033 and Crysis, where the support is far better than TriDef. For not supported games, 3D is disabled. The support is specifically for DK1, it would need to be updated for DK2 and CV1 in order to work properly.
Owner and leader at http://www.infinite.cz/

CylonSurfer
Expert Protege
From my personal experience with the beta I'd recommend that you stay away unless you are very desperate to play DX11 games in fake 3D. VORPX (at least for me, I have seen others complain also) distorts the image to point that it induces a feeling of sickness when you look around, particularly up and down.

More information can be found here:
http://www.vorpx.com/forums/topic/fisheyeimage-warping/

To be fair on Ralf, he has promised to look into the issue.

Back to the DX11 support, I personally don't rate the fake 3D effect at all (in any driver or game, not just VORPX), it's no substitute for true 3D rendering. VORPX is mostly riding the back of fake 3D, at least at this point in time anyway.

pixel67
Explorer
I was under the impression that VorpX offered both Geometry based 3d as well as z-buffer 3d (fake).

ralfal
Honored Guest
And you are right. That is the case for about 2/3 of the supported games. The remaining 1/3 currently is Z-buffer only.

For those unaware of the difference: Geometry 3D renders two distinct views of the scene, while Z-Buffer 3D renders only one view, and creates the stereo effect from depth information stored in the scene. Compared to each other G3D offers the most lifelike stereo effect, while Z3D has 'less 3D', but instead is almost twice as fast.

Especially in resource hungry games Z-Buffer 3D often is the only way to maintain 60fps, so depending on whether motion fidelity or perfect S3D seems more important to you or vice versa, you might prefer one over the other in many cases.

nikolaskelset
Protege
I have Vorpx and certainly works well with some games but has a distortion problem in the shader extremely noticeable in some games.
I got it for BF4 and turns out the 3d is missing and the distortion and fisheye are so heavy I can't stand it at any resolution (native or not)
Does It work? yes, in general.
It's worthed? maybe not,especially when you have to pay for it. It depends what you expect.