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Forum Posts

Brainstorming Mechanics for Motion-Control Melee Combat.

Melee combat in motion-controlled (first-person) VR games is a puzzle that has perplexed, if not outright frightened, many VR developers for years now. In fact, as far as I've seen the two most common solutions to the problem are:1) Don't let players...

CrashFu by Consultant
  • 2664 Views
  • 16 replies
  • 2 kudos

Questions about Facebook Spaces

So I finally got around to trying Facebook Spaces and it really is pretty cool.I was wondering, when you take a selfie, is there some default location on your computer it saves too? I looked everywhere and couldn't find it.I took a panoramic picture ...

benplace by Rising Star
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  • 2 replies
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Rectangular Play Area Orientation

So in setting up my new play area I got to wondering, do most games demand more side to side area or forward / backward?Or is it a matter of no matter which orientation you use you will always be wishing the narrow side was the wider one.

doright by Explorer
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  • 1 replies
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Skyrim VR Coming to PSVR

Question: Will Sony allow all applicable forms of locomotion, or will they offer only what they feel is best for their consumer base?This should be the simplest of questions, but not here it isn't. https://www.polygon.com/e3/2017/6/12/15788830/skyrim...

Pablito by Heroic Explorer
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  • 27 replies
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Where are the E3 VR gameplay demos?

I don't mean trailers. I mean demos like last year where reporters actually played the games in VR and reported. I don't see anything. And with Fallout 4 VR, it was supposed to be "mind blowing." Where is the demo? Where Lone Echo demo?I don't see an...

MowTin by Expert Trustee
  • 511 Views
  • 3 replies
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lol at all the talk making VR super perfect way back

People were saying we should get VR prescription lenses. We should get many things for VR but it turned out all to not be practical. We are thinking like VR is in all the hands for people in the world like console neglecting the fact the massive amou...

AntDX3162 by Heroic Explorer
  • 654 Views
  • 4 replies
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Hello Oculus Forum!!

Hey all,Just wanted to drop in and say hi! I'm a regular on the Oculus Sub Reddit but have only just signed up to the official forum. I hope you're all enjoying the content from E3  not much new on the VR front but some awesome titles coming soon.I ...

UNSOLVED: Yay! No more HDMI disconnects in 30' room-scale setup

I have tried 5 different hdmi repeaters to add a 15' extension to the hdmi connection. Up until now, the best of them was still flakey and I was living with having to unplug/replug the HMD in several times on each boot to finally get it to connect. L...

TickTock by Heroic Explorer
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  • 4 replies
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Oculus Connect 4

https://uploadvr.com/field-view-rest-2017-look-like-new-oculus/Will there be a Oculus Connect event this year? I think it would be good for PR for Oculus to have this event especially since there was nothing from them at E3 this year.

zboson by Superstar
  • 463 Views
  • 1 replies
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E3 2017 VR Predictions!

https://www.youtube.com/watch?v=giOztsmIaxEAs we can not carry-out a "Oculus Bingo Card" for this event; thought it would be interesting to see how many of you agree with these predictions instead?

kevinw729 by Honored Visionary
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Oculus VR Objects one request?

I notice the update with the VR objects and my understandings is that you will get the possibility to add extra Touch's CTRLs just like the VIve ones but way cheaper :smiley: I guess this open the door for mixed reality, vr objs , body tracking and m...

This is why apple can start high end vr revolution

Apple users are almost like a cult. Many of them love everything apple. Here is the key: they will pay lots of bucks for apple products. Vive has been working on bringing high end vr to their products for the last year. Of course vive is not an apple...

inovator by Consultant
  • 7110 Views
  • 93 replies
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The Consequences Of Ignoring the Consumer In VR

Forbes Magazine is a trusted financial publication that has remained relevant for 104 years. These people point out why PC based VR is doing so poorly. Had Oculus and HTC simply listened more tentatively to the VR community, the pricing disadvantage ...

Pablito by Heroic Explorer
  • 2703 Views
  • 25 replies
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Oculus Rift CV1 Audio Specifications

We are flight certifying an Oculus Rift CV1 for use with one of our on-board International Space Station simulators. The safety panel is concerned about potentially loud noise through the headphones. I have been unable to locate any technical specifi...

Anonymous by Not applicable
  • 633 Views
  • 2 replies
  • 1 kudos

PTC Updated to v1.16

Hey everyone –The upcoming v1.16 software update is now live on the Public Test Channel. As always, more detailed release notes will be provided at the time of the official public 1.16 release. We're making it easier to keep track of downloads and up...

We can't find your sensor

Everyday when I start up my computer and then Oculus I get the "we can't find your sensor" message. If I unplug and replug the usb it clears and also will clear if I restart Oculus. The message does not occur again unless I completely shut down my co...

Fredd32 by Heroic Explorer
  • 5661 Views
  • 33 replies
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Impressive VR Facial Animations

From an upcoming project by Meakrob47 which I've posted about in the adult VR games thread is coming along well now. However, this music video I made is SFW and highlights how great his face animation is using a program called Blender. Enjoyment of m...

Adding weight to oculus controllers

So I love my new oculus and touch, but I wish that item interaction had more feedback, and it strikes me that adding proportionate weight is the easiest way to currently do this. My solution goes like this. Two linear actuators attached to liquid fil...

Jayjello by Explorer
  • 2134 Views
  • 4 replies
  • 1 kudos
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