06-14-2016 08:11 AM
06-14-2016 12:45 PM
Zoomie said:
(...)
The only argument against this is if Oculus is using platform exclusives to generate sales of the hardware, which they claim they don't make money on...
Zoomie said:
Decagon, this is why many of us suspect that this has more to do with HTC and Vive blocking full Oculus SDK support on the Vive. Oculus stands to make money by supporting Vive on their sales platform.
(...)
06-14-2016 02:53 PM
Zuhook said:
Those "hacks" are still requiring user to buy software on OH and if Oculus would run its business the way they promised while asking for backing on KS then those "hacks" wouldn't be necessary. Steam shows that is doable, reasonable and profitable as they are selling software both for Rift and Vive users. You can argue that Oculus can do its business as they like and they have right to block outside devices (does not make them right), but as customers we have right to comment on that, compare (to steam) and express our expectations.
06-14-2016 03:31 PM
06-14-2016 03:40 PM
06-14-2016 03:50 PM
06-14-2016 04:19 PM
06-14-2016 04:21 PM
Hanover said:
Im just glad it looks like I bought the right HMD. 🙂 I made a choice based on the amount of content available to me. That's all I really care about, and that's what the average Joe will care about. All this faux moral grandstanding to justify this silly "outrage" just makes me hope Oculus keeps swinging. Valve is not some poor Orphan that needs coddling.
I don't give a rats behind about exclusives or what Steam is doing. There is no standard, and I don't see why SteamVR is supposed to be the chosen standard. Oculus has their own offering, and that is where the competition lies. Oculus should not be forced to use a wrapper that doesn't even offer ATW to make sure there's a smooth experience. Just look at the problems Frontier has had using Steam VR for Elite Dangerous.
So for me, I'm happy I bought a Rift and I'll have a PSVR come October 13th. Thats a lot of VR games to play. Maybe this will prompt Valve to go, "Hmm, maybe we really need to pour more money and guidance into the development of VR games to ensure our Vive customers have the best experience possible..."
06-14-2016 05:18 PM
06-14-2016 06:17 PM
LeeU said:
Just wondering, how many of you have an I phone, pretty exclusive, locked down system.
06-14-2016 07:17 PM