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in6seconds's silly thread

in6seconds
Expert Protege
oculus doesn't care if you get the vive instead, its your loss, the vive is probably the same as the dk2
steam bought the dk1 and adjusted it to create the vive 😛

honestly people think just by saying "CANCELLING MY ORDER IM GETTING THE VIV INSTEED"
will make oculus lower their prices? no.
119 REPLIES 119

in6seconds
Expert Protege
"RirtualVeality" wrote:
"in6seconds" wrote:
honestly I don't know why the playstation vr is even relevant at this point

Um....are you serious?

out of the big three, the psvr is the worst by a milestone, so that statement might be wrong but it wasn't farfetched

Anonymous
Not applicable
"ThreeDeeVision" wrote:
"in6seconds" wrote:
honestly I don't know why the playstation vr is even relevant at this point


PS4 is a pretty awesome device for the price and it has been kicking the crap out of the Xbox One in sales, so it has a huge install base already.

For people who can't afford the first iteration of consumer PC VR (lets face it, it is priced for enthusiasts), PSVR will be a great option. The reviews speak for themselves, people that tried it, liked it.

You obviously haven't played one or done any sort of research if you are questioning the relevancy at this point.


interpolated frame rendering means it may seem smooth, but the simple truth is the PS4 simply doesn't have enough power to push any VR experiences more than very rudimentary single scenario demo like games.

Ashles
Protege
"Tim74UK" wrote:
interpolated frame rendering means it may seem smooth, but the simple truth is the PS4 simply doesn't have enough power to push any VR experiences more than very rudimentary single scenario demo like games.

Sony have announce over 100 games planned for PSVR and some of those titles are clearly more complex than 'single scenario demo' games so this is simply not correct.

PS4 doesn't have the power of a machine running a Rift or Vive but what it does have is a very fixed set of specs allowing developers to optimise everything as far as possible for a single machine architecture.

Why not actually wait and see what they come up with before making sweeping statements based solely on guesswork?
"Into every life a little fantasy must fall..."

obzen
Expert Protege
Yeah, I wouldn't discard the PS4 in a hurry. Games don't need to be hyper-realistic to work in VR.
DK1 FREAK...

AntDX3162
Heroic Explorer
There was a claim from someone who used both and said the Vive gives a better epxerience.. if it turns out to be true and is able to use all Oculus apps and features then all of us CV1 owners will be the ones who are inferior.

I don't abide by premium this premium that, if it's cheaper and better w/o any premium attached then it is.



well..
http://www.androidauthority.com/htc-vive-price-667174/

It's probably considered the premium and CV1 is not.
facebook.com/AntDX316

spikerules
Honored Guest
"Saffron" wrote:
Oculus cares about people saying they are going to get Vive instead? No.

Oculus cares about people buying the Vive instead? obviously yes :lol:

Then again Oculus is selling all their stock, so no worries for now...


But how much stock do they have? Could be 100 units for all we know...

shim2
Adventurer
"spikerules" wrote:
"Saffron" wrote:
Oculus cares about people saying they are going to get Vive instead? No.

Oculus cares about people buying the Vive instead? obviously yes :lol:

Then again Oculus is selling all their stock, so no worries for now...


But how much stock do they have? Could be 100 units for all we know...


If they've been manufacturing since September and they only have 100 units, I'd question this companies competency.

LV426
Protege
"Tim74UK" wrote:
Let them cancel... hopefully we will get ours that bit sooner 🙂


I echo Tim74UK :mrgreen:
Intel Core I7-3770K OC 4.2ghz Intel® High Performance Liquid Cooling MSI Z77A-GD65 Crucial DDR3 BallistiX 16GB Kingston HyperX SSD MSI GTX 980 Twin Frozr. DK2

in6seconds
Expert Protege
"shim2" wrote:
"spikerules" wrote:
"Saffron" wrote:
Oculus cares about people saying they are going to get Vive instead? No.

Oculus cares about people buying the Vive instead? obviously yes :lol:

Then again Oculus is selling all their stock, so no worries for now...


But how much stock do they have? Could be 100 units for all we know...


If they've been manufacturing since September and they only have 100 units, I'd question this companies competency.

You don't know how long it could take to make a VR headset

Anonymous
Not applicable
"Ashles" wrote:
"Tim74UK" wrote:
interpolated frame rendering means it may seem smooth, but the simple truth is the PS4 simply doesn't have enough power to push any VR experiences more than very rudimentary single scenario demo like games.

Sony have announce over 100 games planned for PSVR and some of those titles are clearly more complex than 'single scenario demo' games so this is simply not correct.

PS4 doesn't have the power of a machine running a Rift or Vive but what it does have is a very fixed set of specs allowing developers to optimise everything as far as possible for a single machine architecture.

Why not actually wait and see what they come up with before making sweeping statements based solely on guesswork?


My reasoning is that the PS4 can't even render current games at 1080p at 60fps....

Even with interpolation which creates an intermediate frame to push 60hz refresh to 120hz, the system itself still has to render 60fps stable... Which without reducing seriously the scope of the game there is no chance the PS4 can achieve.