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question about screen's resolution(badly tried to solve it)

laza
Honored Guest
Dear Rifters!

Many of you have already solved this problem I hope. My question would be how to enable my main screen to keep its 2560*1440 res and have the ORDK running on its native res and still open the appz on the OR? In other words how to force full screen appz to get opened on the secondary screen? If I make the Rift primary I loose the win taskbar from the tabletop screen where I would rather need it. That's all happens on Win8.

I can't just copy the screens since I want to use my normal screen's native res. for dev and have the built app. running full-screen mode on the Rift's screen. Rift would allow to use 1920*1200 and copy the main screen but that's not the native res for my Samsung. Any advice would be welcomed.


Other than that the nausea is sweet!

Cheers!
10 REPLIES 10

darren
Honored Guest
In part it is the software developer's responsibility to open the app on the Rift.

It could, as part of the Rift SDK, reposition the application window so that it resides on the Rift display.

This (the best option) would then happen automatically for every Rift application and not require user interaction or even developer modifications to their program.

You could keep your main screen resolution and Rift apps would just pop up automatically on the Rift.

What do you do when the application has no monitor preference? Maybe dig into the launch setting for the application, right-click the EXE and see if Microsoft has provided any kind of features at all for getting a program to open on a desired monitor.
"Collecting user blood samples is critical for the operation of the device. We have struggled with our ability to communicate our vision about how user blood sample collection is the future of VR gaming." - Microsoft

kojack
MVP
MVP
"laza" wrote:
If I make the Rift primary I loose the win taskbar from the tabletop screen where I would rather need it. That's all happens on Win8.

I don't know about windows 8, but in windows 7 and below you can drag the taskbar to a secondary monitor.
Author: Oculus Monitor,  Auto Oculus Touch,  Forum Dark Mode, Phantom Touch Remover,  X-Plane Fixer
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laza
Honored Guest
Thanks for the info!

michaelgood
Honored Guest
In Win 8 you can set the taskbar's visibility per monitor, so that you can have a full taskbar everywhere if you want.

darren
Honored Guest
Yes, however setting the Rift as the primary display is simply not the best option.

With the Rift attached you then go to open up a benign app and suddenly it appears only on the primary display, and perhaps it is too high up and you can't even see the title bar to drag it out of the Rift.

You go to open NVidia Control Panel (for example) to swap the displays back, and the window is confusingly inaccessible on the Rift so you can't even swap the displays back.

Considering swapping displays as even an option simply incurs numerous other problems.

The best solutions are as I described: Launch an app have it automatically show up on the Rift via SDK changes (I think it's already been done?), or find some way in Windows to configure which display an application will display on when it's opened or goes full screen. I will try to google it.
"Collecting user blood samples is critical for the operation of the device. We have struggled with our ability to communicate our vision about how user blood sample collection is the future of VR gaming." - Microsoft

Tikkebo
Honored Guest
Since you cannot use your monitor while you are using the rift, why not just swap when needed? Winkey+P is golden to use for this. 🙂

zacherynuk
Explorer
Have a look at http://www.realtimesoft.com/ultramon/ - this allows you to launch application to specific monitors or configured desktops.

I believe hydravision from ATI allows the same functionality.

Not used either since nvidia fixed it's broken surround modes, but ultramon has a trial version so no harm in trying it.

mrgreen72
Superstar
Unity: You can launch most games with the -Adapter n switch where n is the 0 based display index. It should be 1.
UDK: F11 swaps displays.
Source: Should launch on the appropriate display.

laza
Honored Guest
winkey+P is awesome; thanks!