I've been interested in creating 360 vr videos to be viewed within the Rift. However, I would like them to be viewable via youtube and not need 3rd party software to watchable, for simplicity and more world wide availability. Do you know if Google is planning on implementing viewing of 360 video via CV1 on Youtube? or am I stuck relying on people to download the videos and additional software in order to experience them?
I pasted this into Virtual Desktop so I could watch on my DK2 Rift and it started up once it downloaded.
My initial reaction was as always with profanity, just a question of whether it is necessary to the plot, particularly if it dilutes it own effectiveness in emphasizing some point. Technically I think one of the first rules of 360 video is that there is no need for the camera to be mobile in stationary scenes, it is the viewer who does the looking around not the camera.
One of the big challenges of 360 'movies/videos' with a story line is that the director needs an effective way to direct the attention of the viewer in this free for all 360 perspective where you can easily miss an important viewpoint. Typically theater stage productions use little tricks to get an audience to focus on a part of the stage and here I would suggest that knowing a few of those tricks would improve the 'story-telling' aspects for 360 VR productions.
All in all I watched this in its entirety and appreciated the effort, I think overall it was fair to good. Perhaps a good tripod could allow a little more distance between viewer and actors without the appearance of the distracting deformed hands of the camera holder.
I presume you were looking for some constructive critique and I hope this helps, I look forward to seeing more of your efforts as I am a developer too and very interested in the video potential of 360 story-telling.