02-27-2017 06:32 AM
03-21-2018 03:15 AM
Hi to remove gravity just go into the OVRPlayerController.cs and look around line 220, you should find the following:
// No positional movement if we are in the air
if (!Controller.isGrounded)
MoveScale = 0.0f;
Just comment this block out and set your gravity modifier to 0 and
your player will no longer be effected by gravity that's being
controlled by this class.