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RenderDoc Meta Fork 44.1 vulkan frame capture not working

littlefatfat
Honored Guest

I am using RenderDoc Meta Fork 44.1 and firmware version of my quest 2 os is 46.0.0.261.0

I have tried to capture my game which uses Vulkan. Although the final RT can be displayed correctly, every drawcall output always shows a black image.

It worked well on previous RenderDoc for Oculus 40.1 and firmware version v43.

screenshot-20221124-155236.png

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