Tool Feedback
Join this space to share insights, ask questions, and address challenges related to various development tools. Whether you're seeking feedback on a specific tool or looking to discuss general tooling topics, this forum is your go-to resource for collaborative discussion and feedback exchange.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Passthrough API - Request for Developer Feedback

Mixed Reality is an exciting frontier for Oculus and developers are key to bringing new and robust MR experiences to the ecosystem. We want to understand the value that our recently released Passthrough API is providing for you, how we could improve ...

Ongoing Cloud Storage Issues

EDIT 10/29: We announced a new version of cloud storage called Cloud Backup which will release later this year. Please see our announcement blog post and our FAQ. More documentation will be shared closer to the feature's release. We recommend all dev...

Zztarg by Retired Support
  • 19434 Views
  • 6 replies
  • 3 kudos

Introducing the New Oculus Developer Center

Hi everyone, Today we launched an update to the Oculus developer site and documentation. You can read more about it in the blog post. The team hopes the new site will be fast, easier to navigate, and generally a beautiful experience. We want to hear ...

Oculus platform command line utilities for Mac OS

How is this tool supposed to be installed? I download ovr-platform-util.dms file - it is not a known extension and no application will open it. Targeting the file for execution in the terminal does nothing. What are the instructions for this file?

Quest 2 controller 3d models? (Not the ones in .fbx)

I am a user who wants to make 3d printed Beat Saber handle. But I can never get Quest 2 controller's 3d model. The ones provided in Controller art, is weird. They stuck two controllers (L/R) and I can never separate them. People says I need Fusion 36...

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Oculus Link + Quest & Surface Book 3 Compatibility Issue

Hi there, I am currently developing a hand tracking application using the Quest and the Oculus Branch of UE4 with some custom code. I recently acquired a Surface Book 3 to help and, although it says the 1660 Ti in my SB3 is compatible with the Link, ...

Anonymous by Not applicable
  • 941 Views
  • 0 replies
  • 1 kudos

Create an overlay app like the OVRMetric tool

Hi allGetting no responses in other forums, no seems like this might be my last shot - I'm looking to create an overlay app like the OVRMetric tool. I'm looking at VR accessibility - in particular simulating the different types of colour blindness fo...

would it be possible to add a device time metric

Would it be possible to add a device time metric, this would be a very powerful tool especially for multiplayer games allowing for easy syncing of metricsI looked around and couldn't find a dedicated feature request area so if this isn't the right pl...

FSpelbos by Honored Guest
  • 734 Views
  • 0 replies
  • 0 kudos

controler and game

make controllers for virtual reality in the form of gloves for each finger 1 buttonmake a belt for virtual reality 3-5 buttons is the basics of all RPGshow to move I have not yet figured out maybe move to point like in the game lineage2 or other mmor...

Anonymous by Not applicable
  • 1601 Views
  • 5 replies
  • 0 kudos

Errors returned by Oculus are useless

When a user cancels purchasing an in-app product, the error message returned to my app is "Oculus.Platform.Models.Error" from this code: private void LaunchCheckoutFlowCallback(Message msg) { if(msg.IsError) { Debug.LogFormat("An error occured while ...

Draco18s by Explorer
  • 1498 Views
  • 2 replies
  • 2 kudos

Oculus Go App Submission APK Upload

Hi, I have previously submitted an app to the store successfully, and had it approved for keys only which satisfies my purpose at the moment. I have another version of the app which I am trying to also submit for keys only approval, it is an alternat...

YBouz by Honored Guest
  • 665 Views
  • 0 replies
  • 0 kudos

Real-time tracking of Oculus controllers

Hi all,We've just put together this tracker for the controllers that we've been using during our user testing sessions to see what is really happening (most of times users are pressing all sort of buttons and it's hard to figure it out). This can be ...

pieduke8 by Honored Guest
  • 743 Views
  • 0 replies
  • 1 kudos

Oculus Utilities 1.8 feedback

Hi there,I wanted to report a couple of issues with the Oculus Utilities 1.38:Oculus/Tools/Build Mobile-Quest Expansion File The asset bundle being renamed is not the one to be used as an expansion file.Let say I have an asset bundle id named "myBund...

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# of views: Announcements - Discoverability

Hello good people of the Oculus forums,How can I track the '# Views' an approved announcement has had, to verify effectiveness? Similar to that of a facebook post.Discoverability: Announcements: # of viewsSteve HinanMETAL VR PINBALL

Ho long should "Malware Review" run for?

I've just uploaded a new build but the test status on all channels is stuck on "Running", looking at the details shows it's stuck on "Malware Review", with a spinning circle. How long does this usually take? Or is it glitched? Been watching it now fo...