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About Meta XR Simulator not showing up

tanfox404
Honored Guest

Hello everyone, has anyone tried Meta XR Simulator successfully?

I am a unity beginner. Everything I did was according to the official documentation, and although the program does not report errors, it also does not give me the interface presented in its documentation. I updated Oculus Integration to v50.0 and it didn't help.
Does anyone have the same problem as me? I look forward to your answer. Thank you!

Documentation URL: Use Meta XR Simulator to Speed Up Unity OpenXR Development Iteration | Oculus Developers

Snipaste_2023-03-17_01-07-36.pngSnipaste_2023-03-17_01-09-34.png

1 ACCEPTED SOLUTION

Accepted Solutions

eddBOI13
Honored Guest

I had this problem too until I ticked the option for "Oculus" in Edit > Project Settings > XR Plug-in Management > Windows, Mac, Linux

eddBOI13_0-1684313301626.png

 

 

View solution in original post

12 REPLIES 12

doudoid
Protege

Same issue. At work at least, I need to try it at home with a different environement (no proxy for ex.)

tilteddev
Explorer

Were you ever able to resolve this? I have a similar problem.

No tried on 2 machines with 2 connections and it won’t start 

confy247
Explorer

Oculus Integration v51
Unity 2021.3.21f
I'm constantly getting this error. Tried everything

confy247_0-1682507744480.png

 

eddBOI13
Honored Guest

I had this problem too until I ticked the option for "Oculus" in Edit > Project Settings > XR Plug-in Management > Windows, Mac, Linux

eddBOI13_0-1684313301626.png

 

 

Can you please describe how you installed it? It won't start whatever I do, frustrating af.

This worked for me. Thanks!

wikkefly
Honored Guest

Same error, now solved!!!

Meta XR Simulator -> activate actually change the default OpenXR Runtime in regedit table. you can read the script at \Library\PackageCache\com.meta.xr.simulator@62.0.0\MetaXRSimulator\activate_simulator source code.

But, sometimes it just fails to change the regedit table !!!

So, I change regedit table manually !!! like image below, it just works!!!

Remember, backup the original ActivateRuntime value and change it back when you do not use simulator, but use Meta Quest device or steam VR maybe.

 
image.png

OMG it actually worked! Thanks a lot!