12-24-2024 07:02 AM
Hi, I've developed an app for Meta Quest 2 that uses hand tracking. The .apk was perfectly working, then the headset updated to version 71 and now the .apk crashes on launch.
In editor it works perfectly fine.
The logcat says "Unable to start Oculus XR Plugin.", but, again, it was working fine before the update.
I'm using Unity version 2022.3.48f, Meta XR all-in-one sdk, Oculus XR plugin. OVR Camera Rig prefab from Meta XR Interactions example, OVR Manager set to Hands Only.
I have tried updating Meta sdk to version 71, but nothing changes. I have tried creating a new project with empty scene, with the same settings and it doesn't work either. Also tried building an example scene from the Meta interactions sdk in this new project but even that crashes on launch.
Any idea on what to try? Do I need to change Unity version?