04-24-2022 11:01 AM
Hello!
I'm using Avatar2 and I need to have collisions and rigidbodys so I instantiated OVRcustomHand prefabs.
Now I have 30 FPS, I need minimum 60. Not sure how to use profiler.
But is there anything I can do to get better results?
11-07-2024 12:18 AM
I have a similar issue. My scene has 72-80 fps without avatars2, but when I enable even low-level LOD quality avatars, the fps drops dramatically to 45-55. And as a result, my app cannot pass VRC.Quest.Performance.1