08-23-2023 12:00 PM
Hey,
I am attempting to use the Oculus Avatar system, which has some level of support for the full body Avatar including legs. But I cannot find any documentation, examples, samples, or posts talking about how I am supposed to set the feet/legs. I find a lot about moving the hands and head with OvrAvatarInputTrackingDelegate and OvrAvatarInputControlDelegate and writing your own AvatarInputManager : OvrAvatarInputManager to basically replay pose data onto the avatar. But I cant find anything equivalent for the legs. Does anyone have any tips or examples, or general help on this topic?
Thanks
09-13-2023 01:32 AM
Did you find any solutions for animating / Ik legs? I have the same issue. I am able to render the Meta avatars with legs - but I can't find out how to animate them.
10-05-2023 12:46 PM
Hi, can I ask how did you render Meta avatars with legs? For the leg animation, are the meta avatars humanoid models?
08-01-2024 08:28 AM