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Best way to use Ray Interactable with GameObjects?

lobinzt
Honored Guest

Hello, I'm developing a solution on Unity, and I'm using a combo Ray Interactable + Grabbable to move 3D Objects, the GameObject has a Rigidbody attached too.

But when I test, the movement seems off, my GameObject doesn't move along the Ray that I made, it moves, but not along correctly. (I can interact with my object, but the object moves very slowly in relation on Ray)

Is there a proper configuration to do?

lobinzt_0-1745977583721.png

 

1 REPLY 1

dexum11
Protege

I suggest you take a look at the ISDK comprehensive sample scene. You can raycast and grab the borders of the UI panel to move the panel around.