cancel
Showing results for 
Search instead for 
Did you mean: 

Button Interaction in 2D UI shows both blocked & actual hand

InfiniteArray
Explorer

Hi everyone!

I am having an issue with a flat 2D UI in a mixed controller & hand application. When pushing the button the hand will be blocked from moving through the UI, as expected, however the system also renders a second hand that tracks the position of the real hand.

In the image below you can see my fingertip on the button but also the shadow of a second hand right below it. I only want the hand that isn't passing through the UI.

InfiniteArray_0-1727355195662.png

Is there a setting I can set to prevent a second hand from appearing and going through the UI?

1 ACCEPTED SOLUTION

Accepted Solutions

InfiniteArray
Explorer

I found that the issue was caused by the Hand Visual objects having been set to active. Disabling them removes the second hand and only keeps the one that's not moving through the UI.

InfiniteArray_0-1727358113357.png

 

View solution in original post

1 REPLY 1

InfiniteArray
Explorer

I found that the issue was caused by the Hand Visual objects having been set to active. Disabling them removes the second hand and only keeps the one that's not moving through the UI.

InfiniteArray_0-1727358113357.png