Hello, I have a problem with Oculus Rift and Unity 5.1. The view never starts in the position that I leave the camera, always I have to look to the right to be in the correct position (Where the camera is looking before start the scene).
This also happens with the sample scene of the Oculus configuration utility.
Somebody know how can I fix it? Thanks in advance.
The correct position for the camera is right in front of you. On the sample scene you can press space to recenter the camera. You can do the same thing in unity with the InputTracking.Recenter.