01-18-2023 09:44 AM
When I try and upload my apk to the store I get the following error:
* APK install location should be `auto` (android:installLocation in AndroidManifest.xml). See documentation at: https://developer.oculus.com/distribute/publish-mobile-manifest/
I set the install location to automatic in the unity project settings. I have also set android:installLocation to auto in my custom androidmanifest.xml file. This is using unity 2022.2.0f1
02-14-2023 12:13 PM
Same issue with 2022.2.6f1
02-14-2023 12:40 PM
same with 2022.2.1f1 ... like really?
02-15-2023 01:05 PM
Its an issue with unity 2022.2.2+. Hopefully they'll have a fix soon. In the meantime you'll have to revert to an earlier unity version. Read about it here https://issuetracker.unity3d.com/issues/android-install-location-changes-when-exporting-project
02-17-2023 10:38 PM
Found a workaround, went to `C:\Program Files\Unity\Hub\Editor\2022.2.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\Apk\LauncherManifest.xml` and changed the default config which the Unity uses before merging with the custom one. Woah, the APK uploaded, success!
05-23-2023 09:32 AM
What did you change to make it work?
05-24-2023 09:05 AM
Changed the install location as required by Oculus to `auto`
09-03-2023 04:07 PM
i was able to update my game with this. i highly recommend doing this if you get the error