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Clarification on Curved Canvas Support in Meta XR SDK for Unity

anujintellify
Honored Guest

Dear Meta XR/Unity Team,

I hope you're doing well.

I’m currently working on a VR project using the Meta XR All-in-One SDK with Unity and have been implementing curved UI elements using components such as Cylinder, Cylinder Surface, and Canvas Cylinder.

While reviewing the latest Meta SDK documentation, I noticed that references to curved canvas support and these specific scripts appear to have been removed. This has led me to wonder:

  • Has support for curved canvas UI (using components like Canvas Cylinder, Cylinder Surface, etc.) been officially deprecated or removed from the Meta XR SDK?

  • If so, is there a recommended or alternative approach to implementing curved or radial UI in VR with the latest version of the Meta SDK?

Curved UI plays a significant role in user comfort and immersion, so any clarification or guidance would be greatly appreciated.

Thank you for your support and the excellent tools you provide for VR development.

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