3 weeks ago
Dear Meta XR/Unity Team,
I hope you're doing well.
I’m currently working on a VR project using the Meta XR All-in-One SDK with Unity and have been implementing curved UI elements using components such as Cylinder, Cylinder Surface, and Canvas Cylinder.
While reviewing the latest Meta SDK documentation, I noticed that references to curved canvas support and these specific scripts appear to have been removed. This has led me to wonder:
Has support for curved canvas UI (using components like Canvas Cylinder, Cylinder Surface, etc.) been officially deprecated or removed from the Meta XR SDK?
If so, is there a recommended or alternative approach to implementing curved or radial UI in VR with the latest version of the Meta SDK?
Curved UI plays a significant role in user comfort and immersion, so any clarification or guidance would be greatly appreciated.
Thank you for your support and the excellent tools you provide for VR development.