Saturday - last edited Sunday
Hi everyone,
I'm using Unity 6 and a bit confused about the Unity OpenXR term mentioned in Meta's documentation. I’m not sure which version I should be using and would appreciate some guidance.
In Meta’s documentation, when they say Unity OpenXR, does it actually refer to Unity OpenXR: Meta? In Unity, Unity OpenXR appears as just OpenXR:
However, there’s also a separate Unity OpenXR: Meta option, and I’m unsure whether I should be using that. In the screenshot, I can see that the OpenXR version is 1.14.3. Does this mean the documentation is not referring to Unity OpenXR: Meta version?
This is really confusing! I’m trying to use the latest Meta XR All-in-One SDK for Quest 3/3s development. What should I do?
Thanks in advance for your help!