04-28-2024 11:49 PM
We are currently developing a metaverse solution using Unity for a live multiplayer game, aiming to support a concurrent user base of 500 or more. Our project entails users roaming a map, interacting with each other, and engaging in various activities. To ensure optimal performance and scalability, we're seeking advice on the following:
We greatly appreciate any insights or recommendations you can provide to help us ensure the success of our metaverse project. Thank you for your assistance!