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Disable home button gesture

Skyway1998
Honored Guest
Greetings,
 
I work at a technology company where we are developing an experience for the "Meta Quest 2" device in the Unity environment.
 
In our use case, the user never needs to exit the application, since when finished he should remove the helmet and continue with his visit.
 
Our users are not necessarily familiar with Oculus technology, and we fear that they may accidentally perform the gesture to open the universal menu. For this reason, we request help to disable this option, since we have not found how to do it in the documentation of either the SDK or the device. The experience works entirely through "Hand Tracking", so turning it off is not an option.
 
We have found out about third-party services such as ArborXR, ManageXR or Oculus for Business, which allow you to put the device in "Kiosk Mode", but having them would exceed the budget of our project.
 
As developers we would like to make a simpler and more personalized implementation, since many of its services are not necessary for our case. We would appreciate it if you could tell us how we can modify the behavior of the operating system. Are there Android ADB commands? Perhaps an attribute declaration in the application Manifest?
 
Thank you in advance.
2 REPLIES 2

yukiyuna
Explorer

I'm interested in disable home gesture too. please tell me if you figure it out

We ended up using Manage XR. It doesn't disable the gesture completelly, but at least doesn't allow the user to go into the regular Meta Quest menus, it instead forces a menu with few options, basically resume or restart the application, the quick access menu.

 

You can even set a pin to get out of the quick access menu. The platform also has many other features that come in handy, such as being able to update content in a fleet of connected devices or set some other configurations.

The only setback is that it is pretty expensive for multiple devices and needs to be payed monthly.