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Everything breaks after updating SDK v64 to v67

StarEclipse214
Honored Guest

I have been having problems implementing passthrough, so I thought that updating the sdk version would help. The core and interaction sdk's update just fine, but the all-in-one completely breaks the player controller and hands. The scripts turn into (Script) and when I try to reattach them it gives me an error popup so I can't fix it myself. It seems other people have had this same problem but I haven't found any solutions yet.

2 REPLIES 2

bruno.cebukin
Honored Guest

Hi StarEclipse214, could you please try in your Project window in the Unity Editor click on Packages and then on Reimport All? We have this fix similar issues to what you're describing.

laurent.becherel
Honored Guest

Hello StarEclipse214,

I hope the other proposed solution has helped you fixed this issue on your side.

May I ask you which OS you're using: Mac or Windows?