09-07-2018 09:24 AM
09-12-2018 10:52 AM
09-13-2018 06:45 AM
02-17-2019 02:00 PM
bionicfellow said:
Solved. Despite loading in a custom scene called FreeRide, the build settings were set to build a Scene called SampleScene (which was empty). All I had to do was Add Open Scenes, then the build works in the Oculus Go. Newbie problem. Thanks for the help.