04-04-2020 09:47 AM
I'm
using Unity and this plugin from github (i can't post links yet, my
account is too recent): github dot com/Elringus/UnityGoogleDrive .
It works fine in the editor/on pc, but on the headset the
authentication process opens the built-in browser and when I return to
the app the process has failled.
I've tried to redirect the user from the browser to the app again using the "Loopback Response HTML field" but I can't get it to work.
The github page says this:
Is there a way to automatically redirect user to the app when
authorization in browser is complete?When using custom URI authentication scheme on iOS/Android,
redirection will be handled by the native libs automatically. On WebGL
the redirection is also performed automatically. When user finishes
authorization flow using loopback scheme, an HTML string is injected
to the active browser window. The default content of the HTML contains
a message, asking user to return to the app. You can modify the
content of the injected HTML in the Google Drive Settings asset using
Loopback Response HTML field. It’s possible to inject a JavaScript
code to this HTML, which will be invoked right after the auth flow is
completed. You can use this option to automatically redirect user back
to your app using a custom URI scheme. Specific implementation will
depend on the platform; eg, for Windows bind the application to a URI
scheme.
I don't know javascript nor html, so I have no idea how to follow the above instructions.
Has anyone encountered this problem before? My best guess has been
pasting the absolute path to the apk in there -
"/data/app/com.mycompany.myapp/base.apk" - but it didn't work.
How would you write html or java code to redirect the user from the browser back to the app?
10-13-2022 07:48 PM
Hi
I'm having the same issue with the same plugin but for the oculus quest 2.
Did you manage to solve this?