So I've setup OVR 0.4.1 in my unity project and I get this grey rectangle in the middle of my view when I press PLAY. Everything works but I can't see much because of this big grey rectangle... I've attached an image of it. It happened in another game of mine and then disappeared after I'd deleted the OVRMainMenu script and put it back it. But now this just won't go away in this game.
This issue is driving me mad. Screenshot below for reference. Looks identical to the above.
Example of a new scene:
I also deleted the OVR and reimported. It did work for a time but now also won't go away after a reimport, app restart, or computer restart. It all began with OVR 0.4.1
Things I've tried: • New scenes don't fix it.
• New projects with a fresh import of the OVR do. So I figured it was an interaction with a script or asset in my project.
• Started removing assets and plugins to see if something was interacting. Removed everything but terrains. It still remained.
• Tried reverting to an old project where it appeared less, but no luck.
• Builds worked for the first run of the app, but on the third the rectangle returned.
My guess is that its related to the health warning screen. Looking into the disable thread to see if this solves my problem while developing to reactivate after.
It may be unrelated, but Unity bugs on playing the scene. For 1 second I see some beautiful random glitch art like the below. This only began around the time the rectangle appeared. These glitches then appear in my textures. Randomly. :cry:
System info: Macbook Pro 2.3 GHz Intel i7 8GB DDR3 ram OS X 10.93 Unity 4.5.3f3
Hoping someone out there brilliant has solved this before!
Yes I've also tried many many things and it still doesn't change anything. It's not even a GUI or anything like that. What i have done though is restart my project a dozen times till the grey rectangle disappears. But then it comes back later. So it's not even a constant issue in the program. It DOES disappear at some point. Just not for long...
I'm getting the same issue with the Tuscany demo in Unity on Mac OS X (i.e. Game view shows white/grey rectangle in the middle of the screen).
Anybody manage to determine root cause for this, and/or identify a fix or workaround?
EDIT: I built a Mac Standalone Build from the same project and the issue does not occur when running the app, so the issue only seems to occur within Unity.
DK2 Unity 4.5.3f3 Mac OS X 10.9.4 SDK 0.4.1 Firmware: 2.11
Same here. Restarted a few times and it will creep its way back in. Now it won't leave my latest. I can even remove all items from the project and it is there on relaunch.
/cry
@MattSimpson
Did you try launching the build more than once? I've found the first build does not have the rectangle, but following launches can. My third launch seems to guarantee it.
I'm having the same trouble here. Gray rectangle in the middle of the view on every scene (Tuscany and my own). I tried to play with the view distances without success.
I had the same issue and I found it related to the "quality" selected at startup. (my HMD is not connected at the time i'm testing)
It appears to be kind of "random", check it out : I run in fullscreen, 1680x1050, a standalone mac os APP built with latest unity pro 4.
First serie of test :
Fantastic : no rectangle Beautiful : gray rectangle (like on screenshots posted by members above^^) Good : no rectangle Simple : black rectangle Fast : no rectangle Fastest : gray rectangle
Second serie of tests : (same settings, same resolution, same application)
Fantastic : Black rectangle Beautiful : Black rectangle Good : Black rectangle Simple : no rectangle Fast : black rectangle Fastest : no rectangle
Third serie of tests :
Fantastic : Black rectangle Beautiful : Gray rectangle Good : Dark-gray rectangle Simple : Gray rectangle Fast : no rectangle Fastest : White rectangle