03-05-2025 07:11 AM - edited 03-05-2025 07:46 AM
Unity Version: 2022.3.32f1 to 2022.3.59f1
Device: Meta Quest 3
XR Plugin: Oculus (Enabled in XR Plug-in Management)
Issue Description
I’m developing a VR/MR application for the Oculus Quest 3, but now I'm experiencing an issue where Unity Play Mode does not stream to the headset, while it did before. This with more than a project.
Here’s what I’ve confirmed so far:
Has anyone else experienced this?
Edit: tried uninstalling KB5052093 and nothing changed.
03-06-2025 05:57 AM
Same problem
03-06-2025 06:59 AM
Update:
looks like it's something wrong with the DepthAPI component. Launching Play on Meta Quest Link works as expected when the Depth API is not used in scene. The weird this is that it worked well since a couple of days ago and nothing has been changed in Unity Editor/Oculus SDK (same versions, no changes)
03-06-2025 08:44 AM
looks like it's a DepthAPI bug