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How can i switch the laserpointer (UIHelper) from right to the left controller?

VJ76
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When adding the UIHelper prefab from the OculusIntergration package, it directly assigns it to the right controller. How can i switch it to the left controller?
Do need to change the HandedInputSelector.cs for that?
1 REPLY 1

TragicDelight
Protege
hold it in the other hand.