06-22-2024
05:34 AM
- last edited on
06-22-2024
02:28 PM
by
TheAntiSocializ
I had a question regarding poke interactions. From my understanding you apply poke interactions to a surface. How do I make 3D object, let's say a sphere, pokeable(regardless of which direction it's poked from)
08-16-2024 08:38 AM
Hello. There is an example of this in the ISDK poke sample scene where you can poke a 3D button: https://developer.oculus.com/documentation/unity/unity-isdk-poke-examples-scene/