Monday
Unity 6000.041f
OpenXR 1.14.0
Hi there, I'm currently working on a Unity VR project (Android, Vulkan, IL2CPP). I've noticed that my standalone builds have a resolution of 1344 x 1408. This makes fonts hard to read. I tried to increase the resolution with things like:
void Start()
{
XRSettings.eyeTextureResolutionScale = 1.25f;
}
But that does not work, even when I wait until XRSettings has loaded everything.
I can't find any settings for this in Unity, either. Is there someone who has faced a similar problem or knows the answer to this?