03-06-2024 01:48 PM
How to create not Fullscreen app like native quest browser for example ?
03-06-2024 04:01 PM
If you don't tick 'Initialise XR on Start Up' or 'Oculus' under the Android tab of the XR Plug-in Management panel, I'm pretty sure that's what you get. Your app runs in a flat 2D window rather than in full VR. I've not really tested the functionality you get (i.e. how/if inputs work) simply because I usually stop there after realising my mistake and do a new build.
04-14-2024 01:50 PM
Also would like to know this.
Specifically how youtube VR is able to switch between 2d android and VR immersive modes.
04-15-2024 02:51 AM
I don't know exactly but i think it can be done with two different Activities. One for VR and another for windowed app.
11-05-2024 03:27 AM
I dont know why it does not work on my case. My app was windowed before installing Meta XR all-in-one SDK; however, it became VR-immersive after installation. Do you have any other suggestions? thanks!
11-09-2024 04:17 AM
Did the SDK installation reset some of your project settings? ie Initialise XR on Start Up
11-09-2024 07:00 PM
Yes, it resets my settings. I tried tick off Initialise XR on Start Up, but it wont come back windowed, and it shows three dots as loading sign. I modified the Manifest, it showed windowed, but it only shows the static scene without any VR features. So, I think VR only functions under immersed mode.